Good day,
First, sorry if I'm posting in the wrong forum, but from what I've read, it should be the good one.. or I do believe so.
I'm working on a "parser" for WRP files.
I know there are projects like DePbo.dll which do that, but I haven't found the source code and I would like to make an open source .NET library to interact with ArmA files.
Now, to the point, I've already spend some good time trying to decompress the GridBlocks present in the WRP files.
What I understood from the Wiki is that in the OPRW24 format the GridBlocks are compressed (which you can easily verify when comparing the number of GridBlocks and the relatively small size they take in the WRP files).
From the same Wiki, I understand that the algorithm used is LZO compression.
I already coded the LZSS decompressor and the content of the WRP file doesn't look like it fits LZSS. I tried it on the content just for the sake of eliminating possibilities and the output didn't looked very convincing.
I've been trying to parse the zones containing GridBlocks using the LZO decompressor from Oberhumer, but I can't get the expected information out of them.
So, I'm posting here, in hope that someone can point me in the right direction!
Thanks in advance!
Tyrghen.
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