To be fair the two tracks i posted were made with some very recent , and rather hardware intensive (or at least can be) libraries. Older one's don't sound as good without some time and attention to detail, and audio engineering trickery. And I have no idea really what the composer for ArmA's music uses anyways. I just posted one company's software as an example. There's several out there of varying quality and price.
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Yes metalcraze... ArmA is not a movie... i know.. hehe.
Hans Zimmer is a composer, but he not only works in movies.
Anyway we are talking about music in the game, I have appointed some very good composers (they are not the only obviously ...) among them Hans Zimmer, he is a composer of quality in movies and in other specialties, however I said that the songwriting team of BIS is very good and sure they will do a great job in ArmA3, that are only ideas and suggestions for future musical styles ArmA3 solely hehe.
PS. I also like electronic music, such as dubstep and ambient electronic music for the game hehe.
I agree, I also like the variety :P
You're right on the issue of dubstep, dubstep really is more for promotional videos, gameplay videos or things like...
I love the music that accompanies the various game situations, in campaign mode of course hehe.
Surely the BIS guys leave us with their mouths open as happened with previous ARMA.
Meh, that's like saying rock-music was overused in the 80's. Dubstep is a genre, with many different styles and artists. Requim of a Dream is one song, which was indeed overused over and over for all kinds of video-clips.
I'm not saying Dubstep would be ideal for ingame music in ArmA3But I'm sure it could be quite awesome in promotial stuff even for a game like this. As long as it's used correctly and in a tasteful way, it has a tendency of creating very intensive and thrilling sequences. Looking at it from a more artistic view, it's also quite fun and creative for editing
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I know there are some nice example's in community-videos of ArmA2, but I dont have time to find them right now.
Well, I know. Requiem is a song. But it's like at one point someone uses classical music, and then, within a couple of months just about everyone's using rock for trailers, music vids, and stuff, just using an example. That's what I'm saying. It's been so overdone for just about everything that it's kinda old. Kinda like the Skyrim meme (arrow to the knee). One person starts it, and then it's all of a sudden a fad that everyone has to have a part of.
Not really like rock, though, which hasn't gone away since the 80s. Plus I don't think dubstep makes for good soundtrack music, this coming from a guy who's listened to a lot of movie and video game soundtracks.
I really don't want any dubstep in the actual game. I don't think it can hold it's own in a soundtrack, I imagine it would just sound out of place. I wouldn't mind if I heard it used in promo stuff, I actually agree with you Mr. Bravo in that it can add intensity to sequences in promo video's if it's done right.
If you haven't seen this video I think it's a good example of using dubstep to make an intense sequence. It was actually nominated for an award in a community competition a little while back. (can't remember if it won or not) The dubstep is only at the end of the video and other tracks are used in the beginning which IMO is a tasteful use instead of the entire video being dubstep.
The example starts at 3:26 for those of you that don't want to hear Barra Barra for the zillionth time (personally I can't get enough, Black Hawk Down ftw!)
Edit: Rock? Overused? PFFFFT!
Last edited by Clarkey1; Apr 10 2012 at 00:42.
oh dear, please no dubstep >.< to me is a total turn off. I like metal in general but then for ARMA Music, I would like it kinda like those Rainbow Six intro songs, pretty catchy for tactical shooters and stuff :P
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