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Thread: Asymmetric Warfare Components

  1. #1
    Suspended Member
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    Asymmetric Warfare Components

    Wanted to try to bring a little more realism to the game via the unknown. That unknown is of course IED's in all their dreadful forms. My main purpose for this was my growing frustration, and that of others I'm sure, that requires the mission maker or player to constantly utilize scripts to get the desired effect. Thus far I have the following in the chute; DBIED's, pressure plate and victim operated IED's, EFP's, SVEST components, and a few others. It's quite a bit of work and considering this is my first go at addon making, the process is rather daunting to say the least. I'm hoping to be able to add those nasty little bastards the Mujh like to hang at or above head level, typically in trees and in urban settings like door jams and bumpers. But we'll see how that goes.

    I understand the sensitive nature of this killer all too real. As a active duty member of the Armed Forces (Combat Engineer), I've deployed to Afghanistan and Iraq and have come face to face with them. So please, no hate mail.


  2. #2
    It looked like the humvees weren't being destroyed outright by the blasts. If so, that is good, because playing with IEDs is neither fun nor realistic when the only result is 'vehicle totalled, everyone dies.'
    My Chernarussian Civil War SP missions:
    Enfilade Ambush
    Autumn Siege

  3. #3
    Very impressive, must be hard to improve that kind of stuff with RV3 engine.

  4. #4
    This is awesome work.

  5. #5
    This looks brilliant, I hope you include a way to make these all happen dynamically

  6. #6
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    Author of the Thread
    Edit -
    Last edited by DetCord; Jan 11 2012 at 03:24.

  7. #7
    First Sergeant
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    Well some of us are in different time zones and haven't seen your post until now. Not to mention the 1.60 RC release diverting attention.

    But, I'm enthused, it looks great. I'm one of those that just scripts the bloody things and I'm sure your solution is (would have been) much more elegant.

    Don't lose heart mate!

  8. #8
    Yeah I agree, I don't think anyone is looking at much apart from the 1.60 release, it would be a pity to stop now, this is looking amazing

  9. #9
    I'd recommend to create addons and mission based on needs/wishes for your self and not for others. After that just release it to the crowd if you suspect one or two might find it useful (and I think you'll find a wider crowd than that) and let go.

  10. #10
    First Lieutenant Kremator's Avatar
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    Quote Originally Posted by DevilDog0352 View Post
    I'm guessing there isn't much need for this as determined via the lack of posts/interest. I'll go ahead and discontinue work.

    Thanks for the enthusiasm, however limited.
    Just because people don't post here doesn't mean that they don't think it is a great idea. Oden's advice is great. If you build it, they will come (to quote a phrase)

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