That caution would most certainly be necessary, even with this game. The scripting language and functions are the same, so I don't think it'd be difficult to port over OA hacks.
If you're going to have your config in the main game folder, at least name it something unique (e.g. "4j98fw5sfe.cfg").
Originally Posted by [DirTyDeeDs]-Ziggy-
I am quite aware of how similar the game is to the Arma series, my point was that cheating is unlikely. Lets allow him to get the config working before complicating the process further.
Both fair points. At this stage of the game it was enough to get his server working. Unfortunately it is inevitable that the script kiddies will hit ToH at some point in the future so a similar level of protection will be needed eventually.
For the moment we can basque in the unusual atmosphere of a hack-free zone!
server cfg file seems to be working ok but still shows up as Andy-pc for some reason, player numbers working when changing cfg. etc etc seem ok, just name of the server not right. very odd. I can move the cfg file if we start running into problems with hackers at a later date. Again thanks to everyone for your help and hope to fly with you peps on my server soon.