Page 9 of 13 FirstFirst ... 5678910111213 LastLast
Results 81 to 90 of 124

Thread: STGN's WIP

  1. #81
    Well I don't want that much of a dirt

    What I mean is in a woodland area turret shouldn't get dirty with dust/sand, however the bottom certainly will

    Here's a screenshot from Steel Beasts Pro
    http://img211.imageshack.us/img211/8623/ss235203.jpg

    And here's reality
    http://www.edinformatics.com/inventi...rams_front.jpg
    (it's hard to find a good photo with M1A1 getting dirty after operating in a woodland area)

    As you can see there's some dirt over the tracks but the top of a tank is relatively clean since it's no desert where the tank can kick up a lot of dust.

  2. #82
    Dances with AR-15 STGN's Avatar
    Join Date
    Oct 18 2002
    Location
    Denmark
    Posts
    2,347
    Author of the Thread
    Heres the tank with half dirt turret and a full dirt hull.

    Its not bad but its a little off I think.
    STGN

    OFP addons:SOPMOD M4's Black OPS WW4 textures WW4 reload Animation Diemaco SFW
    "The M4 is flat out the best Assault Rifle in the world...period...the end." - rgrgordo

  3. #83
    Pretty Nice amazing M1A1

  4. #84
    Yeah.I think it's looking very good.If you throw in a plane with an alpha channel,for the center guides,
    you could call that a done deal.


  5. #85
    Dances with AR-15 STGN's Avatar
    Join Date
    Oct 18 2002
    Location
    Denmark
    Posts
    2,347
    Author of the Thread
    Thanks for all the nice comments guys!

    @Macser
    Center guides? not sure what your are referring too?
    STGN
    Last edited by STGN; Jul 11 2012 at 14:27.

  6. #86
    The guide "teeth" that run along the center of the track.
    http://www.tankmastergunner.com/imag...or%20wedge.JPG

    A plane in the rough shape of the track with the guides painted in would round the model off nicely.

  7. #87
    Dances with AR-15 STGN's Avatar
    Join Date
    Oct 18 2002
    Location
    Denmark
    Posts
    2,347
    Author of the Thread
    Oh right, Yeah I am still not sure how I want to do the side textures for the track so I am holding back with finishing it.
    STGN

  8. #88
    How about interior?

    Icarus

  9. #89
    Dances with AR-15 STGN's Avatar
    Join Date
    Oct 18 2002
    Location
    Denmark
    Posts
    2,347
    Author of the Thread
    Nothing to show yet.
    STGN

  10. #90
    Dances with AR-15 STGN's Avatar
    Join Date
    Oct 18 2002
    Location
    Denmark
    Posts
    2,347
    Author of the Thread
    Currently in blender:

    Same texture tested on old in game model:


    Mostly working on texture details and trying to figure out the dimensions of the interior at the moment.
    STGN

Page 9 of 13 FirstFirst ... 5678910111213 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •