It's true that we have way too many addons but most of them are using awful original models.
As for screenshots, how about some proxy filling?
It's true that we have way too many addons but most of them are using awful original models.
As for screenshots, how about some proxy filling?
Wow STGN, I was sure that under this topic I'll see another state-of-the-art AR-15 models, but this is real surprise!
Will you make some older variants like M1, M1IP and M1A1? If yes, could you give them more attention? We already have decent M1A2 SEP, but nothing for 1980's era apart from BIS M1 and Sigma's ones.
Considering this beast is coming from the same stable that produced the top-notch M4/M16s, this will be something to behold.
Well I know nothing about scripting but it would be nice to have smoke launcher and engine smoke generator. Some kind of hull down script for the AI would be nice if possible??
Not sure I agree about the too many addons proposition.
Okay heres some shots which better show the model:
Ha, I haven't stopped working on M4's but anyway your in luck because the first version I am making will be the M1A1(M1 aficionados will notice that the smoke-grenade box is the newer version, that will change) I will also make a 1985 version(no CITV hole). I want to make a M1(both the first version and the late version with the IP(minus extra armor) upgrades, and M1IP at some point have already made the base shape of the M1 turret. Have no current plans for making M1A2 and later versions.
Thanks for all the nice comments!
STGN
Last edited by STGN; Nov 28 2011 at 15:15.
OFP addons:SOPMOD M4's Black OPS WW4 textures WW4 reload Animation Diemaco SFW
"The M4 is flat out the best Assault Rifle in the world...period...the end." - rgrgordo
Your model looks quite sexy...
Last edited by Robster; Nov 26 2011 at 22:55.
Smoke-grenade launcher would be great (it's used also in RHS and ORCS tanks, shame that AI can't handle it automatically), but maybe you can try to make commander's MG workable? RHS and Inquisitor were working on such system, where commander (while sitting outside of turret) was automatically mounting machine gun, which was defined as another vehicle. Adding MG to moving object is not so hard to do (look at Footmuch's planes and Gnat's frigates), thing is to force commander to move to MG when choosing "turn out" option.
STGN, what about TUSK version?Will you do this?