Page 5 of 13 FirstFirst 123456789 ... LastLast
Results 41 to 50 of 124

Thread: STGN's WIP

  1. #41
    Keep in mind that OFP illuminates the colors. So you need to make them darker.
    My releases:
    Spoiler:

  2. #42
    Looking at the "M1A1HC in bush" photo, i think the color tones for the camo are something roughly between this :

    and this :

  3. #43

  4. #44
    Nice little tutorial.

    In the end only you,the addon maker, can decide what looks right.
    As long as it's not wildly off and it looks believable then it's all good.

    No matter what you do,someone will always have a differing opinion.

    And as was mentioned,OFP tends to add it's own lighting variable
    into the mix.So the intensity might need to come down a bit.


    Nice progress on the model ST.


  5. #45
    Dances with AR-15 STGN's Avatar
    Join Date
    Oct 18 2002
    Location
    Denmark
    Posts
    2,349
    Author of the Thread
    Well the gamma setting will of cause make things lighter which does require a darker picture than what you get off a camera. Anyway heres some revised colors, but most importantly I tried to make a simple dust texture on the side skirts, will probably make it darker to fit OFP, but still unsure whether its too much dust for woodland?

    STGN

    OFP addons:SOPMOD M4's Black OPS WW4 textures WW4 reload Animation Diemaco SFW
    "The M4 is flat out the best Assault Rifle in the world...period...the end." - rgrgordo

  6. #46

  7. #47
    In any area the hull and turret completely will covered with dust.
    And in the woodland on the side skirts will be more dark dirt.
    It would be nice to give it a kind of often used.

  8. #48
    Gunnery Sergeant krzychuzokecia's Avatar
    Join Date
    Sep 28 2009
    Location
    Warszawa - capital of Poland
    Posts
    404
    Quote Originally Posted by STGN View Post
    I tried to make a simple dust texture on the side skirts, will probably make it darker to fit OFP, but still unsure whether its too much dust for woodland?
    Looks very nice, but "accuracy" depends on which time of year you're aiming to. This looks good for dry summer, for autumn it needs more dark, wet mud. Unfortunately, I think it's impossible to make "universal dirt"...

  9. #49
    I think the Green color in the Camo still looks to light, just make it a bit Darker will be okay? Looks like the perfect color for it is the ones in the Tank Painting Tutorial.

    the model is the best M1A1 made for OFP(IMO)! Just the Textures

  10. #50
    Dances with AR-15 STGN's Avatar
    Join Date
    Oct 18 2002
    Location
    Denmark
    Posts
    2,349
    Author of the Thread
    Did some ingame test and adjusted the colors.

    @Simcardo Thanks, its also the only one as fare as i know I will be arrogant and say that, dimensionally, its the most accurate Abrams model in any video game
    STGN

Page 5 of 13 FirstFirst 123456789 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •