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Thread: CO12 Shapur Revisited (by ]NTRUDER)

  1. #11
    Quote Originally Posted by ]NTRUDER View Post
    It's time to get back to Shapur!
    But this time supported by those awesome hi-res TOH choppers! Unbeatable concept, I know

    Story:
    Insurgent forces have established a stronghold in the city of Shapur e-Dalanper. They are heavily armed and have been conducting several deadly attacks against coalition forces as well as the local people.
    We have to push them out of the Shapur area as quickly as possible, before more lives are lost.
    You and your team have been assigned three critical tasks inside Shapur.

    Mission features:
    -Urban and CQB military combat mixed with helicopter insertions/extractions
    -Light, Medium and Heavy US military helicopters
    -Urban Patrol script by Kronzky
    -Vehicle Respawn script by Rauni
    -Universal Weapons Respawn script by toadlife/norrin
    -Respawn on Team leader





    Changelog:
    v.1.00
    *Changed: The AA vehicle is now 'boxed in' so it should be harder to take out from the air (prove me wrong aces )
    *Changed: Blufor team now has two designated pilots
    *Changed: Intro message
    *Added: Red smoke grenades to all Blufor
    *Added: More enemies at all objectives
    *Added: More vehicles throughout Shapur, both manned and unmanned
    *Improved: Randomized spawning of enemies and vehicles


    Download link (v.1.00):
    CO12 Shapur Revisited

    Download link, addon version (v.1.00a):
    CO12 Shapur Revisited

    As always, have fun!
    mediafire is not letting me download it.

  2. #12
    Gunnery Sergeant ]NTRUDER's Avatar
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    That's strange, both links work for me. But here are alternative mirrors for you:

    http://www.xsys-clan.se/CO12_Shapur_Revisited_100.zip

    http://www.xsys-clan.se/CO12_Shapur_Revisited_100a.zip


    [XSYS] Sweden | www.xsys-clan.se | my ArmA 2 / TOH missions
    _________________________________________________
    Proud BIS fanman since 2001
    "Our priority here is to make this work across multiple platforms, unlike Arma 2 which is the hardcore PC-platform crazy thing!"

  3. #13

  4. #14
    Can i ask what type of mission is this? Co-op or singleplayer? And after downloading the file where do i put it? I tried putting it in mpmissions and the addons folder but it doesnt show up in game...

  5. #15
    Gunnery Sergeant ]NTRUDER's Avatar
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    @strider400
    It's a co-op mission for up to 12 players. Should be (somewhat) playable in SP too though.

    The pbo file should be copied to your Take On Helicopters \ mpmissions folder. Or the missions folder for SP.

  6. #16
    Hmm i placed the pbo file into documents\take on helicopters\MPMissions still nothing.
    Then i tried placing in \missions and still nothing...Any ideas?

  7. #17
    read what Intruder wrote again, more slowly this time

  8. #18
    Hello Intruder,

    I succesfully hosted your mission for several hours this afternoon.
    We were a maximum of 4 players connected at the same time and I think I speak for all of them when I say we had a blast!!

    It took quite some time to take out the AA unit indeed but also securing the compound took longer than planned.
    Spoiler:


    I sure hope you will build more MP missions in the future!
    It will take quite some time before I can even start thinking about building my own missions using scripts like those included here...

    Thanks a lot!

    Cheers,
    Sylvain
    Left skid low...

    TOH Benchmark Results: Min 24FPS - Avg 42FPS - Max 60FPS

  9. #19
    Gunnery Sergeant ]NTRUDER's Avatar
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    Author of the Thread
    Thanks for the kind words, Sylle

    Glad to hear you enjoyed yourselves.
    Yeah, there is a good chance I will create more MP missions for TOH, although I might shift my focus back to ArmA 2 for a while

    Regarding you making your own missions - just rip my mission apart if you like, or use it as a template or whatever you want. The more mission makers, the merrier!

    hAPPY nEW yEAR!

    / ]NTRUDER

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