The Art of Warfare - join our Arma III team (Maturity, Microphone & Teamspeak 3 required)
We have an ACE+ACRE public server now too!
I would think I5 760 @ 4 ghz would be enough
Low FPS and GPU usage in multiplayer? Vote it up http://dev-heaven.net/issues/26297
I44 Dynamic Cooperative Missions, Day of Days + Night of Nights http://forums.bistudio.com/showthrea...45#post2410845
talked to some people online, alot have the same issue
does this still happen with 1.60 final ?
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I'll try play some warfare tonight and take some screenies of usages and stuff.
Core i7 920 @ 3.995 GHz, HT off
12 GB OCZ DDR3-1600
Galaxy GTX 680 (light overclock)
Samsung 830 Series 256 GB SSD
Windows 7 Pro x64
1920x1080 w/ View Distance at ~3600
Video Memory at Default
MSAA Very High, AToC=0, SMAA Ultra
Post Processing at Very Low
All other settings at Very High
Warfare is the same exact story for me
well more people need report to the CIT ticket including posting theirs exact hardware/drivers combo ...