http://taw.net
The Art of Warfare - join our ArmA2/OA team (Maturity, Microphone & Teamspeak 3 required)
We now play ACE+ACRE too!
I would think I5 760 @ 4 ghz would be enough
Low FPS and GPU usage in multiplayer? Vote it up http://dev-heaven.net/issues/26297
My Dynamic Baranow mission (IFL44) http://forums.bistudio.com/showthrea...ynamic-Baranow
Hells Gates, a Dynamic Normandy I44 mission http://forums.bistudio.com/showthrea...4-(SP-Co2-Co3)
talked to some people online, alot have the same issue
does this still happen with 1.60 final ?
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Yes![]()
I'll try play some warfare tonight and take some screenies of usages and stuff.
My System:
Spoiler:
Core i7 920 @ 3.995 GHz, HT off
12 GB OCZ DDR3-1600
GTX 680
2x Intel X25-M 80 GB SSD
Windows 7 Pro x64
ArmA2/OA Settings:
1920x1080 w/ View Distance at ~3600
Video Memory at Default
MSAA Very High, AToC=0, SMAA Ultra
Post Processing at Very Low
All other settings at Very High
Results during Warfare, pics taken different times during game. Included in-game gpu usage and cpu usage from Process Explorer.
settings + AToC=0, FXAA=17, 275.33 drivers.
1.
in-game gpu usage
cpu usage
2.
in-game gpu usage
cpu usage
3.
in-game gpu usage
cpu usage
Warfare is the same exact story for me
well more people need report to the CIT ticket including posting theirs exact hardware/drivers combo ...