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Low FPS and GPU usage in multiplayer? Vote it up http://dev-heaven.net/issues/26297
I44 Dynamic Cooperative Missions, Day of Days + Night of Nights http://forums.bistudio.com/showthrea...45#post2410845
Core i7 920 @ 3.995 GHz, HT off
12 GB OCZ DDR3-1600
Galaxy GTX 680 (light overclock)
Samsung 830 Series 256 GB SSD
Windows 7 Pro x64
1920x1080 w/ View Distance at ~3600
Video Memory at Default
MSAA Very High, AToC=0, SMAA Ultra
Post Processing at Very Low
All other settings at Very High
For me an AI that goes prone when trying to go through a fence is just more stress for my CPU,but a tank that doesn't engine on when you move turret is a great improvements that will add a lot to the game play! and still it's an example among a lot. (like this GPU usage issue)
1-1 i always win
DayZ is pretty much unplayable when looking at any cities, my HD 7870 is being utilized by 20-30% only.
Asus Crosshair IV Formula | Phenom II X6 1090T BE @ 3.8GHz | Sapphire Radeon HD 7870 OC 2GB | 8192MB Kingston 1333MHz DDR3 | WD Caviar Black 1TB 64MB | Creative X-Fi Titanium HD | Seasonic X-750
New beta didnt do anything, still get dots on all the foilage with ATI 7970, horrid FPS. Yippe.
Have viewed that thread many times and always have ATOC off
@Burdy: have you tried increasing the Quality of AF in Cat Control Centre to High Quality.
I have a 7850 (OC to 7870) so my configuration shouldn't be THAT different to your rig.