Page 7 of 18 FirstFirst ... 3456789101117 ... LastLast
Results 61 to 70 of 177

  Click here to go to the first Developer post in this thread.  

Thread: Super low GPU usage on MP only???

  1. #61
    Master Gunnery Sergeant MavericK96's Avatar
    Join Date
    Jul 3 2004
    Location
    Anacortes, WA, USA
    Posts
    1,389
    It's probably the AI rather than vehicles, but yeah. IIRC the dedicated server only uses one core, so that's possibly a bottleneck there.
    Core i7 920 @ 3.995 GHz, HT off
    12 GB OCZ DDR3-1600
    GTX 680
    2x Intel X25-M 80 GB SSD
    Windows 7 Pro x64

    ArmA2/OA Settings:
    1920x1080 w/ View Distance at ~3600
    Video Memory at Default
    MSAA Very High, AToC=0, SMAA Ultra
    Post Processing at Very Low
    All other settings at Very High

  2. #62
    The issue is also in SP, just not to such a big extent (like 10% higher gpu usage in SP)
    Low FPS and GPU usage in multiplayer? Vote it up http://dev-heaven.net/issues/26297
    My Dynamic Baranow mission (IFL44) http://forums.bistudio.com/showthrea...ynamic-Baranow
    Hells Gates, a Dynamic Normandy I44 mission http://forums.bistudio.com/showthrea...4-(SP-Co2-Co3)

  3. #63
    Quote Originally Posted by Celery View Post
    Perhaps it's because in multiplayer the terrain detail defaults to low? Try to compare with low terrain detail in SP.
    How do we change this? Things look a lot better in SP on my system.

  4. #64
    Guys try getting the latest bata patch, the Changelog said "engine tweaks" and its 40 MB.

  5.   Click here to go to the next Developer post in this thread.   #65
    Quote Originally Posted by Burdy View Post
    Guys try getting the latest bata patch, the Changelog said "engine tweaks" and its 40 MB.
    it's because of missions_e.pbo included with mission fixes ...

    ofcourse there are THE other engine fixes too

  6. #66
    I Tried it out and it was a signifigant Improvment! Nice Job! Question though- I was getting good solid FPS in takistan (40-60 in big missions) But Chernaus I was getting 18-20 (launched Arma2CO_beta.bat) do the tweaks affect Chernaus? and does the memory allocator help with the FPS? Great work though !

    EDIT- Hmm after playing around with missions like flashpoint Chernaus, my FPS will stay at around 20, then randomly jump to 40 for a couple seconds, then back to 20.. really odd , any Idea why this is happening? using malloc-3
    Last edited by Burdy; Nov 24 2011 at 05:17.

  7. #67
    you can get the big FPS spikes on Cherno with more than 2000/2500 VD and just looking at different trees. Also you can log your CPU and GPU usage etc with Adia64 ( http://www.aida64.com/downloads ), while your using Fraps and see what is going on on the low FPS. You may have your CPU going into low power states.
    ...Free people unbanable...

  8. #68
    Staff Sergeant
    Join Date
    Jul 1 2010
    Location
    Singapore; 1°17′N 103°50′E
    Posts
    206
    Quote Originally Posted by Burdy View Post
    I Tried it out and it was a signifigant Improvment! Nice Job! Question though- I was getting good solid FPS in takistan (40-60 in big missions) But Chernaus I was getting 18-20 (launched Arma2CO_beta.bat) do the tweaks affect Chernaus? and does the memory allocator help with the FPS? Great work though !

    EDIT- Hmm after playing around with missions like flashpoint Chernaus, my FPS will stay at around 20, then randomly jump to 40 for a couple seconds, then back to 20.. really odd , any Idea why this is happening? using malloc-3
    which beta patch version did u try? i'm on 1.59.85889.
    http://taw.net
    The Art of Warfare - join our ArmA2/OA team (Maturity, Microphone & Teamspeak 3 required)
    We now play ACE+ACRE too!

  9. #69
    The Latest- Significant Improvement (which hopefully leads to more improvement)

  10. #70
    Is it still possible to play on a server using the standard version if I have the beta installed?

    ST_Dux: "Conspiracy theorists aren't the great skeptics that they envision themselves to be; they are a weak sort who cannot for the life of them accept the fact that some things -- most things, actually -- happen for no reason at all. There is no master plot; there is no system; the only thing consistent in this world is inconsistency.

Page 7 of 18 FirstFirst ... 3456789101117 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •