CWR² Chief Beta Tester
I had to create it as particle effect, since there are no smoke grenades in Take On. First time i really tried to create a particle effect, so I'm still tweaking it a bit.
But it looks good and improves the gameplay of the mission a lot - no more searching for barely visible men. At least it gives you a general idea where the last known position was. The smoke will be created randomly from time to time.
Also, the FOB is not static anymore, it will be created near the task, wherever that might be. Also a great improvement. I can now use the whole map, that's 63 possible positions instead of 34.
Thanks again for your input!
I'm also changing the mission to be MP (dedicated) compatible. It will be for 4 players (2 choppers).
Anyone tried "take control" as co pilot yet, in MP?
New update will be out in a few days.
For some reason I don't have and fire power. The right info screen tells me I have ammo but I can't seem the fire anything.The mouse scroll wheel doesn't seem to show any fire options?