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Thread: [SP] Close Air Support (A Random AH-6 Assault Mission)

  1. #11
    Master Sergeant sxp2high's Avatar
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    Thanks a lot Gaia for your very helpful reply. Great info!

    For SP missions it seems to be a good thing, packing as addon. I'll take a look at it and try to put it in action.


    And thanks for the compliments on Workhorse - I'll maybe do something similar in the future for the South Asia map. Too bad we don't have a Chinook (yet)


    I'm also thinking about splitting the CAS mission into two. North and South, both using just one half of the map - To reduce the long flights to the task location...

  2. #12
    @Gaia
    Addon missions don't work in MP (as long as there is no ingame addon download).

  3. #13

    Cool

    a gameplay video will be uploaded over night

  4. #14
    Master Sergeant sxp2high's Avatar
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    Cool Looking forward to it!


    Update available
    Thanks to Gaia, i was able to fix all known issues and packed the mission in Addon format.
    Links updated in the first post!


    Changelog
    Code:
    v1.1
    ***********************************************************************
    Various small fixes and optimizations not listed here
    FIXED: Task position was sometimes on water
    FIXED: Units, vehicles and objects sometimes spawned on water
    CHANGED: Speeded up task setup
    CHANGED: Enemies are now approaching a bit slower, more wave like
    CHANGED: Reduced maximum task distance from FOB to 45km
    CHANGED: Friendly vehicle types and amount are now random as well
    CHANGED: Mission is now packed in Addon format (http://community.bistudio.com/wiki/Mission_Export#Addon_Format)
    CHANGED: Rain is now dynamic (based on rain value at mission start)
    ADDED: Loading screen during task setup
    ADDED: Note "Environment" (Showing overcast, rain and wind information)
    Last edited by sxp2high; Nov 9 2011 at 02:23.

  5. #15

    Smile

    I'm posting this at 2:30am my time, I must have been hypnotized by the frog!

    Close Air Support - gameplay
    http://www.youtube.com/watch?v=Jg-vjILme00

  6. #16
    Master Sergeant sxp2high's Avatar
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    Nice video! ...and nice flying, your skills are quite impressive!


    One thing though, the helicopter you destroyed was on your side - As of yet, there are no enemy air units. Just 55% chance that a friendly heli spawns in the area.

    Maybe i should add a hostile heli as well? Looks like fun killing them

  7. #17

    Red face

    LOL! really? I shot a friendly down? Imagine air being slowly let out of a balloon, the sound it makes...

    thanks for the compliment

  8. #18
    Wow, this is hard! Great mission, but I think I had better learn to fly properly before I have to shoot as well!

    EDIT ---> Just completed it - what a hoot! Great mission, my effort is currently chugging it's way up to Youtube!
    Last edited by Jedra; Nov 9 2011 at 21:23.
    Jedra's Addons
    Arma 2 : Enhanced Skills Slider
    Take On Helicopters : Take On Taxi | Jedra's Time Trials | Weapon Indicators | No Radar

  9. #19
    Quote Originally Posted by [DirTyDeeDs]-Ziggy- View Post
    I'm posting this at 2:30am my time, I must have been hypnotized by the frog!

    Close Air Support - gameplay
    http://www.youtube.com/watch?v=Jg-vjILme00
    The best music
    Nice flying too!

    [XSYS] Sweden | www.xsys-clan.se | my ArmA 2 / TOH missions
    _________________________________________________
    Proud BIS fanman since 2001
    "Our priority here is to make this work across multiple platforms, unlike Arma 2 which is the hardcore PC-platform crazy thing!"

  10. #20
    Master Sergeant sxp2high's Avatar
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    Quote Originally Posted by Jedra View Post
    Wow, this is hard! Great mission, but I think I had better learn to fly properly before I have to shoot as well!
    Thanks... and yeah, that's what i thought. But after a few rounds of playing it you get better at shooting and flying at the same time...


    Quote Originally Posted by [DirTyDeeDs]-Ziggy- View Post
    Imagine air being slowly let out of a balloon, the sound it makes...


    Well it's a bit confusing that the units are not complaining about friendly fire like in ArmA ...


    So, i wrote that myself using Event Handlers. Will be included in the next update:




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