NO
when you klick save you can paste it into a document (ie *.txt)
to load it you have to copy the content of the file and press then LOAD in MCC
when you want use it as a 3d editor (paste into a mission.sqm) you have to use the RTE addon
NO
when you klick save you can paste it into a document (ie *.txt)
to load it you have to copy the content of the file and press then LOAD in MCC
when you want use it as a 3d editor (paste into a mission.sqm) you have to use the RTE addon
Hey shay awesome work again! But just to clear something up.. The server needs the mod and the person making the mission. But does every player need the mod too? cheers
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Yes every client need that mod. I should PM Sickboy and ask him to add it into SU.
MCC read configs if you can provide a mod that the groups appear in 2D and not in MCC I would look into the configs and see if I can improve the code for that.
I strongly suggest reading the PDF tutorial there are lots of functions hidden in the 4 menus there. I'll try to support as best as I can through the forum.
Last edited by shay_gman; Nov 9 2011 at 09:14.
Certainly; as of my most recent testing, I can verify this problem with both Vilas' Polish forces addon and his weaponholders pack. I don't think the issue is relegated to just Vilas' work, mind you, but those are the only ones I can confirm off of the top of my head. Hope it helps.
Nah you shouldn't. Sickboy doesn't accept PM's so you're hitting a wall there
Instead you can find the designated contact details for each of my projects / services, in their respective websites/documentation
---------- Post added at 16:31 ---------- Previous post was at 16:29 ----------
Congrats about the release btw!
Missions as Addons is the way to go IMO, nice you joined the party
(oh but you didn't include any missions inside addons, just the framework / etc)
---------- Post added at 17:05 ---------- Previous post was at 16:31 ----------
Added to Six Updater Network.
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A.C.E. Advanced Combat Environment
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Fantastic addon - probably one of the best yet because it combines so many of the other great addons! Already had hours of fun setting up ambushes and other trouble for myself. Great work and hope addons makers continue to collaborate to make great things such as this!
1 question - when you spawn groups and units is there a way to set waypoints for them?
edit: NVM I read the manual - you can't unless in high command mode for the side - or, the way to get some movement is to enlarge the zones and use the settings (UPSMON) defensive/offensive for spawning.
Last edited by PELHAM; Nov 10 2011 at 00:12.
Great mod! However I can't get any of the ACE functionality to work (ACE bomb/gun runs, etc.) Do I need to do something in the setup or editor to enable these? I have CBA and ACE loaded first.
Biggie
Last edited by Biggie898; Nov 10 2011 at 20:53.
It may just be a placebo effect on my part, but I'm fairly certain that you can also get spawned groups to move by changing the position of their zone. I just recently did so with a group of Marines, spawned them on one side of Chernagorsk then changed their zone to be on the other side of the city. I swore I head the squad leader issuing move orders, but... well, then I accidentally killed myself with a flying truck.
Test it out for yourself; I think they mention that in one of the tutorials.