OA backpacks and High command fix?
OA backpacks and High command fix?
Jabril Turner
Still no update to v9 on Six updater?
shay_gman, Thanks for this great tool and for fixing the convoy shooting problem
I'm having a problem with the convoy reset, typically when a convoy finishes all four waypoints the lead vehicle just goes to the back of the convoy column and the convoy then pretty much is irresponsive to the reset waypoints.
I have OA 1.6+ACE+ACEX and tested it without any other addons....
Regards,
Getting a weird issuse at the moment - any units I spawn in a zone lose all their weapons and immediately surrender. Could it be an ACE/CBA/ASR_AI related conflict?
I got abit of a problem where Fake IEDs doesnt explode, not by Proximity or Mission generator click.
i dont think so, i'm using the same and it doesnt occour to me.
Also, i wanted to ask if you could Restrict MCC by other methods other then name, as people get onto it real quick. (Maybe Player ID?)
Hey guys , just a few bug i found:
Hijack feature works but is strangely bugged. When i hijack a unit and go back to my player, the unit stays in the 'player' tab and i cannot hijak it again.
First of all thanks for your reply, been busy lately.
Not yet.
Strange the convoy ordered to move in column. I'll check that.
Most likely ASR_AI don't know how to handle with mid mission's spawns.
What do you mean by fake, fake explosion effect or the BAD IEDs?
Read the manual. There are 3 ways to restrict MCC: By player name, role or admins only.
Will take a look on that.