I tried the normal method but toh didn´t start. What do i need from the arma2/oa addon folder?
I tried the normal method but toh didn´t start. What do i need from the arma2/oa addon folder?
system specs:
Spoiler:
-mod= does work, partially.
I started with @isla_duala and @lingor, they were present in the Expansions screen but not present in the Island list.![]()
yes, I tried it with a couple of single island too and get same results. Maybe the lack of regular arma2-addons.

Collecting the files required to use the original A2/OA islands.
Currently I've got Chernarus and Utes:
http://www.pastie.org/2772336
This gives a few issues with the UI (menu etc).
UI.pbo is required by Misc.pbo, which is required by some of the Island addons.
Didn't look yet if they are only required by the islands themselves and not the objects (in that case it would be fine for 3rd party addons probably).
Will look later for improvements.
---------- Post added at 12:30 ---------- Previous post was at 12:29 ----------
OA original islands is harder, as the original pbo's require version > 1.01 of application
At the next patch the 1.02 requirement is probably resolved, but 1.04 should take longer... That error might actually not be a problem.Code:Warning Message: Addon CA_E_ParticleEffects requires version 1.04 of application. Warning Message: Addon CA_E requires version 1.02 of application. Warning Message: Addon Desert_E requires version 1.02 of application. Warning Message: Addon Takistan requires version 1.02 of application.
Last edited by Sickboy; Oct 28 2011 at 10:40.
A.C.E. Advanced Combat Environment
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thanks sickboy, I will try it later!
Maybe BIS should add a launch string key like "-ignoreversionerr" or something?
Fix AI in ArmA3
AI knows enemy position at all times, no matter what (incl. video) || AI reflexes are extremely bad in CQB (incl. video) || AI can't see enemies being lit by light at night
Fix realism issues with ArmA3
Sprinting is too fast and instantaneous || It takes 0.1 sec to pull a pin and throw a grenade || The sun is not dangerous (this is NOT for A2 HDR, it's for A1/A2 sun visual)
And add a "requiredBuild" attribute to the configs so that requiredVersion can be phased out. Comparing build numbers would make more sense.
Good idea since as I see both Take On's and ArmA 2's builds go hand in hand
Regards
Carl Gustaffa - left this game due becoming Steam Exclusive