Release frontpaged on the Modsaholic homepage.
Release frontpaged on the Modsaholic homepage.
Hi. is an update planned that would allow ACE2 compatibility with TKOH. ACE2 is the one mod i always use, but the CBA version i have doesn't load some TOKH functions like boats an di get an error message to that effect.
Please report bugs with details like RPT file at the issue tracker; https://dev-heaven.net/projects/cca/issues
Cheers
Last edited by Sickboy; Apr 13 2012 at 07:49.
A.C.E. Advanced Combat Environment
Dev-Heaven.net Free Project Hosting | A2 Community Issue Tracker Help BIS, Help yourself!
Last edited by twisted; Apr 14 2012 at 09:58.
CBA v1.0.0pre for A2, OA and TOH (and CO, and TOH Rearmed..) available for testing!
https://dev-heaven.net/issues/30318
hi. is a a new cba needed for the new tkoh beta? i see you are going to release a new six updater - look forward to it
1
Release notes are in: http://forums.bistudio.com/showthrea...=1#post2135662
And from the readme:
CBA: Community Base Addons
==========================
Online wiki at http://dev-heaven.net/projects/cca/wiki
Online function library reference at http://dev-heaven.net/docs/cba/
@CBA => Copy this directory to your Arma II game directory (see manual for more details).
@CBA_OA => Copy this as well, but only if you have Operation Arrowhead content.
@CBA_A2 => Copy this as well, but only if you have ARMA2 original content.
@CBA_TOH => Copy this as well, but only if you have Take on Helicopters content.
@CBA/store/wiki.tar => Tar archive of the online wiki. This is a copy of the DevHeaven wiki at the time of release.
@CBA/store/function_library.tar => Tar archive of the the function/macro reference.
@CBA/store/keys/ => Server keys for addons.
@CBA/store/source/ => Source files for all addons.
Commercial and military usage prohibited.
What do I need?
===============
* You should always install the @CBA mod folder by copying it to your ArmA II installation
folder,
* If you have ARMA2 Original (Standalone, or combined with Operation Arrowhead or Take on Helicopters),
you need to also install @CBA_A2
* If you have Operation Arrowhead expansion (Standalone, or combined with ARMA2 or Take on Helicopters),
you need to also install @CBA_OA
* If you have Take on Helicopters (Standalone, or combined with ARMA2 or Operation Arrowhead),
you need to also install @CBA_TOH
Example startup parameters
==========================
For ARMA 2 Content
-mod=@CBA;@CBA_A2
For Operation Arrowhead Content
-mod=@CBA;@CBA_OA
For Take on Helicopters Content
-mod=@CBA;@CBA_TOH
For Combined Operations (A2 + OA):
-mod=@CBA;@CBA_A2;@CBA_OA
For Take on Rearmed (A2 + OA + TakeOn):
-mod=arma2;arma2 oa;arma2 oa\expansion;take on;beta;@CBA;@CBA_A2;@CBA_OA;@CBA_TOH
Hi!
Pls, don't shoot me asking this, but I have some difficulties getting CBA's working with TOH (+hind). I have done the installation dozen times and edited the startup line.
1. Installed @CBA + @CBA_TOH folders in my game root
2. added -mod=@CBA;@CBA_TOH to my startup line
The game shows under expansion tab that I have installed CBA's and I can see the text too in the upper right corner. But when I try to join TOH multiplayer I get all those error messages, every time. Something like "script ca\Data\ParticleEffects\SCRIPTS\init.sqf not found" and "you are missing following mod: cba_toh main".
I have flown over 100 hours of TOH in expert difficulty and finished the career twice. It would be so nice to have multiplayer working correctly. I really, really wan't to be able to play those seattle evac missions and to be able to rearm in convoy attack in southasia and whatnot.
Please, if anyone can help me with this one, that would be great.
Cheers,
Dieselhead (Slick)