Currently when you sprint you're tiring and your speed is lowering gradually by time. I want to change minimal value for sprint speed (AmovPercMevaSrasWrflDf class) and I can't find it.

Config parameter "duty" is responsible for speed of tiring. Also I've tried changing "relSpeedMin", but that has no effect on what I want.

Can anyone please help. Is it possible to change it?

Classes from original game config for reference:

Code:
class SprintBaseDf : StandBase
{
	actions = "RifleStandEvasiveActions";
	file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDf.rtm";
	speed = 1.71429;
	soundOverride = "sprint";
	duty = 0.5;
	showWeaponAim = 0;
	collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
	leaningFactorBeg = 0;
	leaningFactorEnd = 0;
	limitGunMovement = 0;
	relSpeedMin = 0.697171;
	relSpeedMax = 1.1;
	enableAutoActions = 0;
	visibleSize = 1.00012;
	soundEnabled = 1;
	aiming = "aimingCivil";
	aimingBody = "aimingUpCivil";
	headBobStrength = 0.154229;
	headBobMode = 2;
	rightHandIKCurve[] = {1};
	leftHandIKCurve[] = {1};
	ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02};
	InterpolateTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02};
};

class AmovPercMevaSrasWrflDf : SprintBaseDf
{
	actions = "RifleStandEvasiveActions";
	collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
	relSpeedMin = 0.797005;
	soundOverride = "sprint";
	soundEnabled = 1;
	limitGunMovement = 0.1;
	weaponIK = 1;
	headBobStrength = 0.253731;
	duty = 0.5;
	ConnectTo[] = {};
	InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
};