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Thread: [SP] Zero

  1. #111
    Staff Sergeant Clayman's Avatar
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    Quote Originally Posted by Kommiekat View Post
    unless I'm missing something here.
    I'm afraid you are...

    Quote Originally Posted by Clayman View Post
    There is also a fuel canister next to the weapon cache. You can pick it up and use it to siphon fuel from other vehicles.


    >> Carpe Noctem <<

  2. #112
    Quote Originally Posted by Kommiekat View Post
    But I don't see how to refuel from one vehicle to another, unless I'm missing something here.
    Lol, you are. I've never even used the fuel canister - there are several fuel barrels and fuel trucks.

    Spoiler:


    ---------- Post added at 08:43 ---------- Previous post was at 08:35 ----------

    Clayman, I have a question:

    (Others, only read this if you already played Zero - this is a great mission and surprises are worth waiting for.)

    Spoiler:

  3. #113
    Staff Sergeant Clayman's Avatar
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    Spoiler:

  4. #114
    Ah, I see - thanks. I found some nice things in there, that was totally worth it.

  5. #115
    I can't get the mission to run: Error msg.: "addon clay_zero requires version 1.51 of application" ? I just reinstalled Arma2, patched to v. 1.11, then installed Arma2 OA (checked version: 1.51) in the
    same directory.

    What's going wrong ?
    Thanks for your help !
    Last edited by gambla; May 29 2012 at 15:01.
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  6. #116
    Staff Sergeant Clayman's Avatar
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    Have you installed 1.60 Patch too?

  7. #117
    Thanks, i installed patch 1.60 and discovered that the mission runs when started with OA ?

  8. #118
    Another question,
    is there any "sleep for x hours" function, like in Evolution (SP) ? I've just started, it's nighttime and i don't have NVs yet.

    I'm just at the at the beginning of the mission but that looks very very promising. Thanks for the mission !

  9. #119
    You're supposed to find NV goggles for yourself. Alternatively, you can wait in front of the screen for a few hours.

    Spoiler:

  10. #120
    It was just a question, i know that i actually need to find the NVs myself. The point is that, for realism, i wouldn't leave the base at night with a team of amateurs, no NVs, poorly equipped and insufficient ammo.

    By the way, still got problems with the group manager, after i completed the mission for the first "rebel camp". I then created a new group, moved some of the guys to the new team, and gone they were. The group wasn't in the gp anymore, only some guys were standing around without any weapon in hand. Couldn't bring them to join again.
    But it's no big showstopper for me, i still enjoy the mission.
    Last edited by gambla; Jun 2 2012 at 11:57.

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