Stop AALauncher from hitting ground vehicles?
I'm playing a mission and my tank keeps getting hit from a thousand meters by stingers. Is there anything I can change in the config file to stop the AI from using anti-air weapons on ground vehicles?
Are you using any addons? I haven't seen this behaviour with regular BIS content, so I am thinking that maybe you are using an addon with a tank that has a cost that is too high.
My guess is your tank addon has a cost value of higher than the standard for tanks, so it's being targeted by Stingers. The Abrams is cost=4000000, the M60 cost=800000, try looking at the addon's config (if any), and changing the value to something in between those two values.
Originally Posted by Biki
Last edited by JdB; Oct 21 2011 at 01:52.
Hipster addonmaker for ArmA:CWA
I'm using the OFPD+ addon with my own model changes. I tried changing the cost of the T-72 tank (which I was using), but I still kept getting hit by stingers. I even tried lowering it to 5000, but I still get targeted.
Is there anything else that could trigger it? Something about class AALauncher or class AA? They are at default values.
---------- Post added at 04:32 ---------- Previous post was at 04:24 ----------
I tried the same mission using default OFP. I still get hit by the stinger.
The name of the mission is Brothers in Arms - an old user mission, I think..?