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Thread: Experimental Beta Patch 2 - 85628 - Feedback

  1. #11
    Ambient cars look much more realistic now, gj! (except for one car here or there sticking together with another one)

    Same for me regarding the editor markers.

    Can't comment much about mp stability since I thought this was already pretty good in patch 1. No issues for me so far.

    Thx for the patch BIS

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  2.   This is the last Developer post in this thread.   #12

    Cool

    I know there are supposed to be helipad markers on the map...
    Known issue (exists also in CIT) - they work fine in the full game. Side-effect of these patches being experimental
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  3. #13
    Master Gunnery Sergeant dale0404's Avatar
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    Cool DnA, thanks for letting us know.

  4. #14

  5. #15
    Noticed this earlier tonight on DirtyDeeds dedi server:



    From what I remember (and the screenie kind of supports this) there wasn't any player named 'Christopher Collins' at the time when the kill message was displayed.
    There were AI on the server though and that's a pretty AI'ish name in my book (no offense to anyone if this indeed was/is a real person, although I don't believe anyone with that name was connected to the server).

    lol for AI kill messages?

  6. #16

  7. #17
    Mine is still doing the same thing, MP or SP. It doesn't crash just minimizes after playing for a bit and I can't bring it back up . If I click the icon I can hear the game though. I have to close game using task manager.

  8. #18

    Thumbs up

    Quote Originally Posted by DarkCrow View Post
    Mine is still doing the same thing, MP or SP. It doesn't crash just minimizes after playing for a bit and I can't bring it back up . If I click the icon I can hear the game though. I have to close game using task manager.
    next crash do this.
    hold LeftSHIFT and press numpad minus (-) , then type f l u s h





    I notice not only is the traffic going in opposite directions on main roads instead of magic traffic everywhere, it also drives over bridges instead of into the water.
    looks great!

    this small change makes a big leap from the original beta release.
    Last edited by [DirTyDeeDs]-Ziggy-; Oct 21 2011 at 02:27.

  9. #19
    CWR² Chief Beta Tester OMAC's Avatar
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    As [DirTyDeeDs]-Ziggy- now knows, I got so many CTDs playing Suburban Hell on his dedi that it basically destroyed gameplay for me. Maybe I should set AToC to zero again, tweak my settings more, or get a new damn video card!!!

    But everything appeared smooth otherwise, and the patch #2 seems great.

    I get it now that Ursa Major should be at night (duh...). Cool new twist. Just beat bronze time again on expert. Loads of fun.

    ---------------------------------------------------------------------

    Setting AToC=0 again pretty much eliminates the flushable CTDs. I should add that CTDs with AToC=7 were MUCH more frequent with patch #2 playing MP that they were with the vanilla beta playing SP.

    A new problem I have never seen before while playing on DirtyDeeds dedi server (Suburban Hell). When I went into video settings in game, and then exited it, my screen became blurry, like I went to a reduced LOD. Nothing I could do to fix it except leaving the server and rejoining. Don't know if it was the patch, the mission, my system, or some combination.
    Last edited by OMAC; Oct 21 2011 at 14:11.

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  10. #20
    Quote Originally Posted by PvPscene View Post
    maybe due to setIdentity use?
    Hm, I haven't set any specific identities in that mission.
    It was just weird to see, that's all. Maybe it's BIS' way of telling us we need to respect the AI as fellow players on the server. So no more routine teamkilling of the poor defenseless AI

    Quote Originally Posted by DarkCrow View Post
    Mine is still doing the same thing, MP or SP. It doesn't crash just minimizes after playing for a bit and I can't bring it back up . If I click the icon I can hear the game though. I have to close game using task manager.
    I experience this as well, exactly this. (since beta vanilla release)

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