hey, can you tell me how to use that script? I would like to cover a island with that grass but I don't know what I need or how to use script. Thanks in advance.
hey, can you tell me how to use that script? I would like to cover a island with that grass but I don't know what I need or how to use script. Thanks in advance.
There is no script, use the template missions provided to copy and paste tiles to your island. Depending on the island you may not be able to completely cover it without dropping frame rate. It also depends on what you're doing, flying in a jet at low level is going to put a lot more strain on your machine than plodding about on foot. Another way to optimise is to not use grass in forests (since real forests wouldn't have grass as thick as that found in a meadow) and use the low detail tiles in less frequented areas to cut down on the number of textures drawn by the engine.
I suppose you could script a client to automatically create and delete grass depending on the player's current position but this would need a massive database of the positions of all the grass tiles on the island.
The grass is also going to cover roads unless you manually cut it back using the alternative shapes (quadrants, triangles etc). Obviously this is very time consuming but once you've done a template for an island (or a portion of an island) you can save it as a mission and merge it into another mission using the editor whenever you need it.
For multiplayer you should try to limit the grass to the mission area to keep lag down as shown in the included king of the hill demo mission.
Update. Kenoxite has added a script to the .pbo that greatly improves AI pathfinding and automatically lowers grass near the player to balance gameplay against AI opponents (who can see about 50m through grass).
Get it here. Demo mission and instructions included.
Really nice - thank you!
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