Page 1 of 2 12 LastLast
Results 1 to 10 of 20

  Click here to go to the first Developer post in this thread.  

Thread: Crash to Desktop after 10-15 minutes...

  1. #1

    Crash to Desktop after 10-15 minutes...

    Is anyone else having a problem where the ToH Beta crashes to desktop after about 10 or 15 minutes of playing? It's the same almost every time... works fine for about 10 minutes or so, then suddenly the frame rate drops to about 2 or 3 fps for about 15 seconds, then it freezes completly and kicks back to the desktop with the standard "This program has encountered a problem and needs to close" error dialog crap.

    I've tried different video settings in the game, video card settings in the nVidia panel, re-installing ToH beta, updating the video drivers... nothing has worked and it's been like this since I first installed it. I know it's a beta, but it's hard to playtest something that won't run for more than about 10 minutes at a time!

    - S -

  2. #2
    Yeah I can't play for longer than 10 minutes either. Mine isn't giving me an error message but just minimizes and I can't bring it back up. I can still hear it though. When I pull up my track ir window afterwards there is always an error with it. This doesn't happen to any of my other sims that I use my track ir.

  3. #3
    Second Lieutenant GossamerSolid's Avatar
    Join Date
    Feb 3 2006
    Location
    Ontario, Canada
    Posts
    4,012
    What are your specs of the computer you are playing on?

    Missions/Gamemodes - F.U.B.A.R. (WIP)
    Mods/Addons - Green Sea Conflict (WIP)
    Resources - ArmA 3 Notepad++ Syntax Highlighting

  4. #4
    This seems to be a common problem. Happens less frequently once I lowered the graphics. View distance and object detail. I think the beta is just not very stable right now when loading up the sim with too many things to do.

  5. #5
    Private First Class
    Join Date
    Oct 6 2011
    Posts
    15
    Author of the Thread
    Ah yes, my sytem specs... here you go.

    Intel Core i7 920
    nVidia GTX-470 1280MB (driver: beta 285.38)
    12 GB DDR3 1600
    Gigabyte X58A-UD3R motherboard
    Windows 7 Ultimate 32-bit

    I know that even though I have 12 GB of memory installed, the 32-bit OS will only use about 3 GB of it. I have 12 GB because I also run a dual boot 64bit Win7 install for other purposes. No, I haven't tried installing ToH on the 64bit side, but I'm starting to think I should just to see what happens.

    Yes, I'm using beta video drivers, but before I installed that version, I was running the latest WHQL drivers (v280.26) and was having the same issue with those too.

    Thanks!

    - S -

  6. #6
    CWR² Chief Beta Tester OMAC's Avatar
    Join Date
    Dec 30 2010
    Location
    Colorado, USA
    Posts
    1,522
    I would go back to 280.26 WHQL driver. The beta 285 series have TDR-related CTD problems (which NVIDIA will try and fix for the next WHQL driver). I do get some soft, flushable CTDs using 280.26, but they are not as frequent as you have described.

    If your game crashes, you should send dumps to Dwarden:

    http://forums.bistudio.com/showthread.php?t=110823

    Iron Front: Liberation 1944 Beta Tester
    Take On Helicopters: Rearmed Beta Tester
    OMAC Mission Pack 1
    Tactical Withdrawal mission for Iron Front Liberation 1944
    A Mine In South Asia
    PC/video specs

  7. #7
    Private First Class
    Join Date
    Oct 6 2011
    Posts
    15
    Author of the Thread
    I went back to the 280.26 driver today in 32-bit Windows, but ToH still crashed after about 10 minutes. So, no change there.

    On the other hand, I did install ToH on my 64-bit Windows and I was able to fly around for over an hour without any crash issues. The only odd thing was that textures on buildings looked awful until I got right next to them. It's like it wouldn't load the high-res textures, even though I had both the Video Memory and Texture Detail settings on "Very High".

    I think that's an issue with the 64-bit drivers though, like they're not optimized or something. My video card also runs about 15-18 degrees hotter (under load) in 64-bit Windows with the same driver as the 32-bit Windows. (280.26)

    But at least I was able to determine that running ToH under 64-bit Windows with 12GB of memory does not crash... for whatever that's worth.

    I'll see about sending the crash dumps (for the 32-bit side) to Dwarden, as OMAC suggested. Thanks!

  8. #8

  9. #9
    Master Gunnery Sergeant dale0404's Avatar
    Join Date
    Jun 2 2008
    Location
    You don't want to know.
    Posts
    1,359
    Quote Originally Posted by PvPscene View Post
    What did you set video memory to in the ingame video options?
    Quote Originally Posted by Scarmax View Post
    even though I had both the Video Memory and Texture Detail settings on "Very High".
    There you go.

  10. #10
    Thanks missed your update.

    Did you try to set them to default (or low for testing)?

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •