Crash to Desktop after 10-15 minutes...
Is anyone else having a problem where the ToH Beta crashes to desktop after about 10 or 15 minutes of playing? It's the same almost every time... works fine for about 10 minutes or so, then suddenly the frame rate drops to about 2 or 3 fps for about 15 seconds, then it freezes completly and kicks back to the desktop with the standard "This program has encountered a problem and needs to close" error dialog crap.
I've tried different video settings in the game, video card settings in the nVidia panel, re-installing ToH beta, updating the video drivers... nothing has worked and it's been like this since I first installed it. I know it's a beta, but it's hard to playtest something that won't run for more than about 10 minutes at a time!
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Yeah I can't play for longer than 10 minutes either. Mine isn't giving me an error message but just minimizes and I can't bring it back up. I can still hear it though. When I pull up my track ir window afterwards there is always an error with it. This doesn't happen to any of my other sims that I use my track ir.
What are your specs of the computer you are playing on?
This seems to be a common problem. Happens less frequently once I lowered the graphics. View distance and object detail. I think the beta is just not very stable right now when loading up the sim with too many things to do.
Ah yes, my sytem specs... here you go.
Intel Core i7 920
nVidia GTX-470 1280MB (driver: beta 285.38)
12 GB DDR3 1600
Gigabyte X58A-UD3R motherboard
Windows 7 Ultimate 32-bit
I know that even though I have 12 GB of memory installed, the 32-bit OS will only use about 3 GB of it. I have 12 GB because I also run a dual boot 64bit Win7 install for other purposes. No, I haven't tried installing ToH on the 64bit side, but I'm starting to think I should just to see what happens.
Yes, I'm using beta video drivers, but before I installed that version, I was running the latest WHQL drivers (v280.26) and was having the same issue with those too.
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CWR² Chief Beta Tester
I would go back to 280.26 WHQL driver. The beta 285 series have TDR-related CTD problems (which NVIDIA will try and fix for the next WHQL driver). I do get some soft, flushable CTDs using 280.26, but they are not as frequent as you have described.
If your game crashes, you should send dumps to Dwarden:
I went back to the 280.26 driver today in 32-bit Windows, but ToH still crashed after about 10 minutes. So, no change there.
On the other hand, I did install ToH on my 64-bit Windows and I was able to fly around for over an hour without any crash issues. The only odd thing was that textures on buildings looked awful until I got right next to them. It's like it wouldn't load the high-res textures, even though I had both the Video Memory and Texture Detail settings on "Very High".
I think that's an issue with the 64-bit drivers though, like they're not optimized or something. My video card also runs about 15-18 degrees hotter (under load) in 64-bit Windows with the same driver as the 32-bit Windows. (280.26)
But at least I was able to determine that running ToH under 64-bit Windows with 12GB of memory does not crash... for whatever that's worth.
I'll see about sending the crash dumps (for the 32-bit side) to Dwarden, as OMAC suggested. Thanks!
What did you set video memory to in the ingame video options?
Originally Posted by PvPscene
There you go.
Originally Posted by Scarmax
Thanks missed your update.
Did you try to set them to default (or low for testing)?