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Thread: Drongo's Toolkit

  1. #11
    Thanks ProfTournel. I didn't realize, but cti_markers.pbo is also required. I can't find a download link, so I will include it in the .zip. I cleaned the references to ww4_helper anc coc_mortars from the missions (I don't know how coc_mortars keeps sneaking in).

    Everyone, please download again from the first post to get the fixed version.

    I will try to make my own AAA marker to eliminate the need to use cti_markers
    Drongo's Toolkit - Command engine, air support, AI improvements, satellite support, reinforcements, new game modes, map population and more

    CCE2 beta 6 Dynamic Coop for Operation Enduring Freedom mod / CCE2 beta 5 (WW4 Modpack version)

  2. #12
    Quote Originally Posted by Drongo69 View Post
    ECP_DSAI.pbo and ECP_DSAI_2.pbo (from the ECP mod)
    A small point, but: Any chance You could provide these two files within Your addon? 131 MB download for two files might be quite a lot.. but I just realized that ECP_DSAI.pbo is 84 MB large.. what is hidden in that file? 700 dpi scans of the soviet attack plan on Europe? (:

    Cheers,

    wuschel
    Last edited by wuschel; Oct 15 2011 at 00:43.

  3. #13
    Master Gunnery Sergeant BronzeEagle's Avatar
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    i can't start up fwatch to play it because its looking for the resistance .exe file instead of the new cwa one.

  4. #14
    @BronzeEagle

    A hotfix will be available soon making fwatch optional.

    A hotfix is now available from the first post.
    Last edited by Drongo69; Oct 15 2011 at 04:15.

  5. #15
    Gunnery Sergeant
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    Quote Originally Posted by Drongo69 View Post
    Features:
    • Command Engine (with radio voices confirming orders)
    • Air Support
    • Personal menu (assigned and saved to any key the player desires)
    • Voices (currently US English, Arabic and Russian)
    • Infoshare
    • AI enhancement (AI can call CoC artillery and air-strikes on enemies)
    • Objectives
    • AI "commander"
    • Satellite
    • Radar vehicles
    • Civilians
    • Vektorboson's script library
    • Automated map population (a little like DAC)
    Simply amazing Drongo, will definitely try it!

  6. #16
    Has this been MP tested? I get client crash on mission start with the templates, host or dedicated server keep running.

  7. #17
    Not all of it has been MP tested, but the voices, satellite, air, jukebox and menu have. The command engine, AI and objectives have been tested, but not at the latest version.

    Which mission causes the crash? Which mod are you using? Do the clients have CoC UA? Are you using fwatch?

  8. #18
    Which mission causes the crash? Which mod are you using? Do the clients have CoC UA? Are you using fwatch?
    All of the templates, latest version. None. Yes. No.

    I think the crash might be CoC UA related though, because it happens right before its initialization messages should show up.

  9. #19
    Master Gunnery Sergeant BronzeEagle's Avatar
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    when you're done with him, i still can't get mine to work on cwa. Even if i don't start it with fwatch or whatever the hotfix was supposed to do. I'm really eager to try the grunt simulation, but im patient.

  10. #20
    @Pulverizer

    I'll test it in MP as soon as I am able to do so and will get back to you.

    @BronzeEagle

    What kind of error do you get? I just tested the three demo missions in CWA with no mods, just CoC UA and DT and all of them started fine.

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