Iron Front: Liberation 1944 Beta Tester
Take On Helicopters: Rearmed Beta Tester
OMAC Mission Pack 1
Tactical Withdrawal mission for Iron Front Liberation 1944
A Mine In South Asia
PC/video specs
@OMAC: When it takes away the need to actively make inputs on the controls in order to land something as unstable as a helicopter, that's a negative (imo).
Regards
Carl Gustaffa - left this game due becoming Steam Exclusive
Just don't push the button!
In all the previews, and in the beta, auto-hover was enabled on Expert by default, in part to "compensate for things we simply can't simulate, like the inner ear balance, etc." I therefore find it difficult to understand why RiE is now considering disabling it by default on Expert, especially as I do not recall any discussions in the preview forum threads complaining about it.
Auto hover is also nice if you have to go to the bathroom, answer the phone (ESC will also work), and ESSENTIAL if you have to pause to read your map in flight. After all, this is a game. Users have the option to not use auto-hover if they don't want to, although its existence as an option is intolerable to some who apparently cannot resist the temptation to use it.
Disabling it for Expert post-release would be a mistake imo, as that would fundamentally change how the game is played, even if the difficulty settings can be edited to enable it. If it is disabled by default, editing the settings to enable it is most definitely cheating. To date, use of auto-hover on Expert is most definitely NOT CHEATING, and many have used it extensively in the previews and beta. If it is disabled by default in the future, all that experience would be negated. Even when auto-hover is engaged, careful inputs to the heli controls are required for precision landings and sling-line operations, especially in strong winds.
To satisfy hard-core players, especially those who don't want auto-hover enabled on their servers, the option to disable it on Expert should be added to the difficulty settings.
In short, I agree with BIS' decisions regarding auto-hover to date, and am surprised that BIS is considering altering these decisions at this late date to satisfy a select few when other options to satisfy them are available which will not fundamentally alter preview and beta gameplay.
Last edited by OMAC; Oct 16 2011 at 14:27.
Nothing to do with elitism. When going for a server that sets up a hard challenge, you don't want to enable auto hover so that landings become piece of cake when it's supposed to be part of the challenge. But as I said, if autohover was only available above normal mission flying heights, say 1000 feet, I wouldn't have a problem with people activating it to take a leak or answer their phone. But cheap landings, which is a crucial and hard part of the flight? No thanks.
Actually, I've pretty much given up on public gaming, because too many servers have crosshairs and 3rd person enabled, and there is nothing I can do to remove crosshairs since mods usually not allowed. So I'm pretty much forced to play on our own servers only, which aren't open to public because of cheating and soem weird signature problems locking us out from using verifysignatures = 2.
Crosshairs, me? I don't think you find anyone around here who hates it more.