Maionaze wait till after E3 and all other media coverage passes for now.
BIS might have things up their sleeves still like they did with Stratis.
I would answer it then.
*HAF 922 Cooler Master case
*ASUS Maximus VI Gene Republic of Gamers Motherboard
*Intel Core i5 4670k Haswell @3.8ghz
*Corsair Vengeance 8GB DDR3 @1600mhz
*EVGA GTX560 Ti 2048MB DDR5 memory Factory clocked
*Seagate 1TB 7200rpm HDD
*Hannspree 22" Widescreen Monitor 1680x1050 @60hz
It would be amazing if Arma had some more hand-to-hand combat, with an urban setting like a huge City as one possible DLC map.
Hey Just had a quick idea from my experience piloting in ARMA 2
Is there any chance even if it's Extremely Small chance of Surviving a Helicopter Crash in ARMA where the type of Helicopter, Velocity, Height, Crew Size. Play a factor in it? like the Higher you are up and the Faster you fall the less chance you have of surviving.
I heard of many stories of pilots surviving crashes in helicopters even if it is small. they walked away with some injuries some severe and some extremely lucky that was not severe but it'd be a interesting feature.
What does everyone think?
Autorotation currently exists in ArmA and it is possible to safely land a damaged helicopter without engine power, although it is not as realistic as the autorotation in Take On Helicopters. But, thankfully, ArmA III will feature the same helicopter flight model as present in Take On Helicopters.
Hi all, I ask programmers to make sure that the sidearm is visible in the holster ... would be much more realistic ... thanks for your attention
I think that BIS must create a lot of lessons on creating add-ons for Arma 3 with alpha relise. This will speed up development and prolong the life of the game.