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Thread: Fatalness v.2.0

  1. #21
    Lance Corporal
    Join Date
    Dec 19 2009
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    Czech republic
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    Future?

    Quote Originally Posted by WackyMoo View Post
    Ok I got it working and I thought that was probably the best thing I've played in ages. Are you making a campaign?
    Yes we are working on minicampaign, which will be represent the story before fatalness incident... and now we are finishing our small project Life stoke only fist fight of two characters at midnight.

  2. #22
    Fantasticly well made mission so far cutscenes are incredible and all the added features are something else.

    Ok so I killed all the gunmen in the village and rescued the sniper, now its just said we need to stop some missle launch but I can't even leave the village.

  3. #23
    Lance Corporal
    Join Date
    Dec 19 2009
    Location
    Czech republic
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    Author of the Thread
    In some Information dialogs was written "Find some car and go away" (something similar)
    So you must go next to Ural (2 in village) and it show you that Ural is lock. So you must find the keys and than you must think how you can leave village
    Enjoy it !

  4. #24
    Haha ok I was wondering about that I managed to jump in another truck and drive off but had no idea where to go LOL.

    Ill finish it 2mrw and write my review

    Great mission, quite hard but so many awesome new features.

    SPOILERS!

    The mission starts with a fantastic cutscene showing a group of militants on some genocidal orgy of destruction attacking and murdering everone in your home town.
    Gameplay begins with you arriving via truck to a Russian camp in a destroyed village you have to sneak in, knock out a guard, steal his weapon and clear the area of hostiles. Some of the new features like the new ammo collection system are a little buggy or don't work amazingly well like the punch weapon, but other more then make up for it. There are many items both mission critical and novelty based (like the cigarettes) dotted around the village and inside buildings that you can pick up and use.
    Once you have cleared the village and located and healed the wounded Russian sniper you eventually end up just outside another burnt down village with lots of hostile militants inside. There is a missle silo somewhere nearby that the insurgents have taken over and plan to use to destroy nogova. After picking off a few tangos a Russian chopper arives and a spetsnaz team disembarks and engages the opfor. This firefight was very cool however I died many times and had to order my sniper freind over to a hill overlooking the vil because he kept getting shot. After a while I decided to hang back and let the spetsnaz move ahead while I covered the rear but after a minute of gunfire it appeared they where all dead and the terrorists had regained control..............fuck.

    Moving carefully through the bushes and long grass around town I was able to pick off enough of the enemy to clear a path ro the silo door. Inside the silo I only had around 40 seconds to blast my through the coridoors and deactivate the missle launch. Following another short well done cutscene there is a short fist fight with the enemy commander which just doesn't work that well in ofp but is still quite cool. After kicking the terrorist leaders arse and rescuing a guy the militants have locked up we are treated to one more awesome cutscene and then there is a pretty cool credits sequence.
    Fatallness has many cool new menu's custom sounds, voices and music, I particulary enjoyed the music from mgs at the start of the second action sequence. The atmosphere is brilliant and often it feels like you are playing a different game.

    I tend to judge missions on how much I personally enjoyed them and I enjoyed this mission very much even though it took me a while to finish, so I give fatalness a 9 out of 10.
    Last edited by mrmoon; Jan 7 2012 at 16:46.

  5. #25
    Lance Corporal
    Join Date
    Dec 19 2009
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    Czech republic
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    50
    Author of the Thread
    My new project will act as a completely different game And will be better than fatalness
    Thx for rating !!!! 9/10 is awesome!
    Last edited by Jan Cepera; Jan 15 2012 at 13:22.

  6. #26
    I'm looking forward to it

  7. #27
    Hey man I tested your mission, but I've got troubles with it, I can just watch the intro, and I can't play the mission, I've downloaded its necessary addons, or maybe missing?
    Give a list of them so I can play it

    Cheers

  8. #28
    Lance Corporal
    Join Date
    Dec 19 2009
    Location
    Czech republic
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    Author of the Thread
    UWAR GRASS ftp://ftp.ofpr.info/ofpd/unofaddons2/uwar_grass-1.2.zip
    MIKERS EDITOR UPDATE 103 http://www.terra.es/personal2/matias...seditor103.zip
    EDITORUPDATE 102 ftp://ftp.ofpr.info/ofpd/unofaddons/...torAddon10.zip
    EDITORUPDATE175NOE http://www.ulozto.cz/11377494/editorupdate175noe-pbo
    GME_SMOKE ftp://ftp.ofpr.info/ofpd/unofaddons2...ing_Anims.zip\
    FATALNESS ADDONS http://cepera.own.cz/wp-content/soub...nessaddons.rar


    Why all people want the list of addons... Why are they so lazzy..
    All addons are on own websites or i thing i posted it here some month ago.
    If you have all addons and you cant still run mission I dont know where is the problem
    So I hope that now you run mission without any problems.

    http://cepera.own.cz/?page_id=4
    Last edited by Jan Cepera; Jan 17 2012 at 16:52.

  9. #29
    A great mission, since "the forest" by Mandoble not remember another mission as original as this.
    I've played in a realistic mode, to the end, very very very difficult.

  10. #30
    Staff Sergeant tiket's Avatar
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    Mar 10 2009
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    New Delhi, India
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    great mission,but weapon thing made me worry many times,why only three magazine of dragunov,when i reached near the installation sniper did't come out from truck and i have to fight alone whole battle,enjoyed fight with soldier in last.

    great stuff.

    thanks for making this.
    "Be the change you want to see in the world" M.Gandhi



    My Operation Flashpoint missions stuff

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