Blackdeath1179 is 1.7a v2 signed?
Blackdeath1179 is 1.7a v2 signed?
DGN Core 1.8a Released.
Changelog:
Version 1.8a
-Emergency Update-
Readme Updated.
Now contains 1.7a for V1 BI Signatures (User Preference), and 1.6a to revert changes/V1 BI Signatures (User Preference)
Utilizes BI's updated Signatures (Version 2), which are supposedly better all around. Use "verifySignatures = 2" (Without Quotes) in your server config to check for V2 Signatures.
Full Classlist pushed back to 1.9a.
Download: HERE
Thanks for the heads up Rexx.
~][Niipaa
You just have to put the 5 pieces close to the helicopter (on the ground) and it should refuel, rearm and etc.
This is from Objective.sqf: I tested it before so it should work just fine!
Code:"Heli1" setmarkeralpha 1; while {true} do { sleep 10; if ((OC1 distance P1) <30 && (OC1 distance P2) <30 && (OC1 distance P3) <30 && (OC1 distance P4) <30 && (OC1 distance P5) <30) then {OC1 setfuel 1; OC1 setdamage 0; OC1 setvehicleammo 1;OC1 allowdamage true;} else {}; sleep 10; };
verify=2 + 1.8a on both dserver and game comp = no problems. Thx ][Niipaa
Yet another update. Offically released Version 1.8 of Garret's addon and updated Degeneration. *Check out OP*
Changes in V1.04
@DGN updated! (Thanks Garret!)
Basic zombie changes, nothing really noticeable in game.
Pressing "E" while next to a vehicle will make you enter the vehicle. (Thanks Craig!)
Game will now save players location every 3 minutes so JIP players are teleported to the last "known" location of that slot. **BETA
Last edited by Genesis92x; Sep 29 2011 at 05:59.
Anytime, glad it's working good for you.
~][Niipaa
I get a dropbox error when trying to download the mission:
Error (404)
We can't find the page you're looking for. Check out our FAQ or forums for help. Or maybe you should try heading home.
Armaholic.com Admin.
Eh, Somehow the file went missing? I must have deleted it by accident. I'm reuploading it now...
EDIT: Here
Thank you for your time.
Last edited by Genesis92x; Sep 29 2011 at 08:45.
Thanks, the armaholic mirror has been updated.
ty genesis92,,, for testing and replying,,, i will sure give it a go again tonight,,,
sorry that we couldn't test different way to make it work, like~~ the way it should be. putting those 5 part close to the chopper (not into its cargo space). Man~~~~ we were under high pressure (we love it), endless wave after wave of zombie keep jumping us from all direction, longer we stay more they come (we freaking love it big time)... and fear of losing those part, like getting kill while carrying those part either on u or in ur vehicle... its pretty much lost forever..
we just didn't hav the time to guess how it work... BIG ty for replying and making such awesome mission we enjoy it alot...
over all it was a excellent, solid awesome mission... however i don't quite see how it is a sandbox mission... casue all we done was look for the chopper and part thats it... what else r there left to do??? (sorry for the harsh comment don't get me wrong, we do love ur mission a friend of mine almost miss work cause how much fun he had with ur mission he had forgotten to sleep)
Last edited by j rock; Sep 29 2011 at 11:28.