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Thread: Bugs from Campaign, Missions and World categories.

  1. #11
    Gunnery Sergeant Hanzu's Avatar
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    Better repro, description, title and some screenshots added for:
    http://dev-heaven.net/issues/11778
    http://dev-heaven.net/issues/13113
    http://dev-heaven.net/issues/18658
    http://dev-heaven.net/issues/19886

    Suma has fixed 07 Eye of the Typhoon to work again in next beta release:
    http://dev-heaven.net/issues/24952#note-5
    Great work Suma! We thank you!
    Last edited by Hanzu; Oct 6 2011 at 18:56.

  2. #12
    Gunnery Sergeant Hanzu's Avatar
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    New
    [HR] Manhattan mission Cpt. Shaftoe is sometimes killed by his chair because his feet are sticking through it.
    http://dev-heaven.net/issues/25560

    New
    [OA] Scenario objective name incorrect
    http://dev-heaven.net/issues/25506

    Resolved
    [HR] Bitter Chill mission [Multiplayer] start animation ends to injury or death for players 3 and 4
    http://dev-heaven.net/issues/15621

    Expired
    [HR] Manhattan mission [Multiplayer] is completed but next mission will not become available
    http://dev-heaven.net/issues/11557
    Last edited by Hanzu; Oct 17 2011 at 06:05.

  3.   Click here to go to the next Developer post in this thread.   #13
    I'll be able to work on A2 for a couple of workdays now, so I'll do my best to solve as many issues as possible.
    The game, Mrs. Hudson, is ON!

  4. #14
    Gunnery Sergeant Hanzu's Avatar
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    Quote Originally Posted by Jezuro View Post
    I'll be able to work on A2 for a couple of workdays now, so I'll do my best to solve as many issues as possible.
    That is very good news Jezuro! Thank you and thanks to whoever gave you that time!! I will try my best to improve reproduction instructions for [HR] issues.

    I also have these issues I'm planning to make CIT ticket for:
    • Bitter Chill class 'binconfig.binCfgVehiclesMi24_DAnimationSourcesDoo rs' is not defined ('source' accessed)
    • Badlands and Dogs Of War rearming or buying new weapon makes default weapon to disappear
    • Dogs Of War The alliance between Guerrillas and BLUFOR has ended - false messages (they repeat throughout mission everytime save is loaded)
    • Dogs Of War Ltn. Marny is not talking or providing information like R.A. Stavovich does. (Notes say they both should talk and provide information)


    Just post here or PM me, if you need details. I'm happy to help!
    Last edited by Hanzu; Oct 22 2011 at 09:33.

  5.   Click here to go to the next Developer post in this thread.   #15
    Just a quick update.

    Re: http://dev-heaven.net/issues/16362

    Fixed.

    Re: http://dev-heaven.net/issues/15536

    Attached savegames are unfortunately an older version (I tested with 1.59.85489). Playing the mission from start as 2 player coop, I've been able to finish it by reaching NAPA lines.

    Re: http://dev-heaven.net/issues/8843

    Looks like deleteCollection is back in game (?)

    Re: http://dev-heaven.net/issues/18658

    I locked the car, should solve the problem.

    Re: http://dev-heaven.net/issues/25560

    Fixed now. The camo net still collapses sometimes, Shaftoe doesn't seem to mind though.

    Re: http://dev-heaven.net/issues/20154

    Fixed.

    Re: http://dev-heaven.net/issues/12265

    Fixed.

  6. #16
    Great, thanks Jezuro!

    I have updated the tickets with resolved status, feedback status where needed, and linked back to your post, and added quotes where useful.
    If you like, perhaps for the future you could update the tickets directly? Please let me know your account name in that case.
    Last edited by Sickboy; Oct 18 2011 at 12:01.
    A.C.E. Advanced Combat Environment

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  7. #17
    Gunnery Sergeant Hanzu's Avatar
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    Quote Originally Posted by Jezuro View Post
    Just a quick update.

    Re: http://dev-heaven.net/issues/16362

    Fixed.
    Thank you!

    Re: http://dev-heaven.net/issues/15536

    Attached savegames are unfortunately an older version (I tested with 1.59.85489). Playing the mission from start as 2 player coop, I've been able to finish it by reaching NAPA lines.
    I need to coop it with latest beta and if we can still repro it, I will attach newer savegame there.
    Re: http://dev-heaven.net/issues/8843

    Looks like deleteCollection is back in game (?)
    I will try to get confirmation from someone who has played Eagle Wing.

    Re: http://dev-heaven.net/issues/18658

    I locked the car, should solve the problem.
    Thank you!

    Re: http://dev-heaven.net/issues/25560

    Fixed now. The camo net still collapses sometimes, Shaftoe doesn't seem to mind though.
    Thank you big time! It was one of the most annoying bugs still occurring with 1.60 beta. I also tested last week that falling campouflage net does not do damage anymore to anyone, but I'm pretty sure it was lethal with atleast 1.54-1.58. Anyway very intresting to see how you solved it. Making him sit or just locking his movement. We will see.

    Thank you! Failed to do own ticket for similar problem but Manhattan GPS COORDS 999153 there is a platoon misplaced at bottom left corner of map - in the middle of the sea. I will do CIT ticket for it too.

    Thank you! I'm intrested to see how this one could be fixed.

    All in all awesome work Jezuro! I will try to make a list tonight of the most fastest [HR] bugs to fix, so that possibke second fix day is not consumed by hard or unreproable issues.

    I assume fixes will come to 1.60 final and not to next beta (which usually does not contain data changes).

    As I write this I see emails about Sickboy changing issue statuses to Upcoming Version. SB you were faster than me.
    Last edited by Hanzu; Dec 28 2011 at 20:16.

  8. #18
    As I write this I see emails about Sickboy changing issue statuses to Upcoming Version. SB you were faster than me.
    TeamWork, baby!


  9. #19
    Gunnery Sergeant Hanzu's Avatar
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    Quote Originally Posted by Sickboy View Post
    Perhaps for the future you could update the tickets directly?
    I'm afraid we don't see so many fixes from Arma3-busy Yezuro, so I guess we could do that for him in hope of giving him some minutes more for an another [HR] fix.

    It would be useful to know if detailed repro steps, GPS COORDS, long detailed title and screenshots are speeding up the bughunting and reproducing process or should I instead just report more than trying to improve old tickets?

    ---------- Post added at 03:03 PM ---------- Previous post was at 03:02 PM ----------

    Quote Originally Posted by Sickboy View Post
    TeamWork, baby!

    That was exactly what I was about to say.

  10.   Click here to go to the next Developer post in this thread.   #20
    Much welcome all.

    Quote Originally Posted by Hanzu View Post
    I assume fixes will come to 1.60 final and not to next beta (which usually does not contain data changes).
    I'll ask around to see if we can smuggle missions.pbo into the beta procedure as thorough testing is always needed with gameplay fixes.

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