How will we test ingame?
I have 3 missions I built and have used in the past to test COWarMod before its release,
one of which I did not use but can be used to test overall game play for at least the infantry aspect.
The following are the missions you can download.
- both playable in sp, and mp mp you can respawn, sp 1 life
- all vehicles, planes ect,. are respawnable
vehicles for testing respawn in 100secs, vehicles to destroy as targets respawn in 200secs
- if you respawn, or get killed somehow you will respawn with the last weapons you had
- all destroyed vehicles being used and as targets will delete after 100secs once destroyed I have
a cleanup script implemented int he missions.
- There is 1 ammo box with many weapons, box runs off of a an ammo/weapons script i put together,
if you wish to add other types of weapons then get their class names and add to the script,
as laid out.