Page 1 of 9 12345 ... LastLast
Results 1 to 10 of 82

Thread: ARMA 2: OA beta build 84467

  1. #1
    First Sergeant Buliwyf's Avatar
    Join Date
    Jan 1 2004
    Location
    Hamburg / Germany
    Posts
    823

    ARMA 2: OA beta build 84467

    http://www.arma2.com/beta-patch.php

    [84464] Improved: MP: Remote units should move a lot smoother.
    [84453] Fixed: DisableSerialization breaks spawn script variables after Load.

  2. #2

  3. #3
    gee i wonder why all these mp fixes are coming all of a sudden

  4. #4
    Strange problem with this one:

    Start Cipher-CO 10 and have one client connect, taking up spot #8. Cipher is a bit peculiar in that all units start in the same spot, with some of them moved into a helicopter, and the rest moved to another starting location and the teams split.

    With the new beta, the team that is normally moved to the other starting location remains at the original point (where they have been placed in the editor). It used to work with the previous beta

    Can anyone confirm this ?

    I'll try to come up with a repro, but this is probably not going to be easy to reproduce.

  5. #5
    [84464] Improved: MP: Remote units should move a lot smoother.
    Ok I am totally pwned. I bow before you after reading the above.


    Missions: The Taking of Fallujah (ACE) | A Day in the Life (ACE) | Roadblock Duty (ACE)
    Developer for: ACE RWR Radar Component | EOD Mod | SMK Animations Mod | IED Det. and Disp. Script | MOUT Generation Script | Loudspeaker Script | SniperPod Camera Mod

  6. #6
    Master Gunnery Sergeant MavericK96's Avatar
    Join Date
    Jul 3 2004
    Location
    Anacortes, WA, USA
    Posts
    1,388
    Someone make a before/after video!
    Core i7 920 @ 3.995 GHz, HT off
    12 GB OCZ DDR3-1600
    GTX 680
    2x Intel X25-M 80 GB SSD
    Windows 7 Pro x64

    ArmA2/OA Settings:
    1920x1080 w/ View Distance at ~3600
    Video Memory at Default
    MSAA Very High, AToC=0, SMAA Ultra
    Post Processing at Very Low
    All other settings at Very High

  7. #7
    hmm. not sure, but looks like setDir is broken in this build. anyone seeing this too? everything keeps being aligned straight north.
    Last edited by thhamm; Sep 9 2011 at 21:14.

  8. #8

    Arrow

    Quote Originally Posted by MavericK96 View Post
    Someone make a before/after video!
    Before: http://dev-heaven.net/issues/23555#note-25
    Now:

  9. #9
    Just played a game of domination. The only thing I can say is....WOW. This is for me the very first time I could enjoy multiplayer in arma BIS you are awesome!

  10. #10
    After seeing that youtube movie it seems to be much better now !

    but if you look at 1 min some units still stop and move if you look very closely. Is this because they try and stay in formation?

Page 1 of 9 12345 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •