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Thread: ARMA 2 : OA beta build 84391

  1.   Click here to go to the next Developer post in this thread.   #1

    ARMA 2 : OA beta build 84391

    http://www.arma2.com/beta-patch.php

    (current patch candidate)
    [84388] New: New entry requiredBuild=xxxxx; in server.cfg preventing obsolete clients to connect. Not reliable until 1.60, clients are still able to connect.
    [84374] Optimized: MP: Reduced bandwidth used by standing AI soldiers.
    (changes in data)
    Improved: tracked and wheeled vehicles steering and braking AI ability.
    Improved: animations with hang gun and gear animations.
    + several other fixes

  2. #2
    First Sergeant Buliwyf's Avatar
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    ...gone...

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  3.   Click here to go to the next Developer post in this thread.   #3
    BI Developer Suma's Avatar
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    Beware: the patch was broken. If anyone who downloaded it before the Buliwyf's post please download again.
    Ondrej Spanel, BIS Lead Programmer

  4. #4

  5. #5
    Netcode improvements, AI driving improvements and handgun animation improvements... awesome!

    Does the latter mean that the dreaded AI handgun stance-lock bug has been fixed?
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  6. #6
    Quote Originally Posted by Dwarden
    [84388] New: New entry requiredBuild=xxxxx; in server.cfg preventing obsolete clients to connect. Not reliable until 1.60, clients are still able to connect.
    Can't it be implemented to the core of the game that any different version of the game than the server's version cannot connect to the server? I thought it has already been done.

  7. #7
    Improved: animations with hang gun and gear animations.
    Where do I need to look to see the changes?

    Quote Originally Posted by Rożek View Post
    Can't it be implemented to the core of the game that any different version of the game than the server's version cannot connect to the server? I thought it has already been done.
    It is.
    This one is to force betas I assume.

  8. #8
    CWR² Chief Beta Tester OMAC's Avatar
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    I don't see these in the changelog:

    Improved: tracked and wheeled vehicles steering and braking AI ability.
    Improved: animations with hang gun and gear animations.

    Were they deleted?

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  9. #9
    As always, not every fix is listed in the changelog. No idea why; that's just the way it is.

  10. #10
    Quote Originally Posted by Suma View Post
    Beware: the patch was broken. If anyone who downloaded it before the Buliwyf's post please download again.
    It seems still broken, dta\bin.pbo and languagecore.pbo signature mismatch on v2 enabled servers.

    ---------- Post added at 15:30 ---------- Previous post was at 15:30 ----------

    Quote Originally Posted by MadDogX View Post
    As always, not every fix is listed in the changelog. No idea why; that's just the way it is.
    Bugs introduced by intermediate beta versions and solved in later beta versions are not included in the changelog.

    Still, they should mention them seperately :P (Yet the community can assist with some of them too at least from CIT tickets)

    ---------- Post added at 15:31 ---------- Previous post was at 15:30 ----------

    Quote Originally Posted by OMAC View Post
    I don't see these in the changelog:

    Improved: tracked and wheeled vehicles steering and braking AI ability.
    Improved: animations with hang gun and gear animations.

    Were they deleted?
    They started a clean new changelog it seems.

    ---------- Post added at 15:33 ---------- Previous post was at 15:31 ----------

    Quote Originally Posted by Rożek View Post
    Can't it be implemented to the core of the game that any different version of the game than the server's version cannot connect to the server? I thought it has already been done.
    The new setting allows you to control buildnumbers, while normal the server is version locked (1.58, 1.59 etc).
    The betas keep increasing buildnumbers but not version number, until the final patch or a big change was introduced which really needs to bump the version number.
    Last edited by Sickboy; Sep 8 2011 at 13:42.
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