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Thread: Airfield Support Package

  1. #11
    I figured it might not, but I figured I'd give it a try. Now to find something like this for Chern

  2. #12
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    i can transfer it across to chern if you want, planning on making a taki, chern, and zarg versions for east and west

  3. #13
    This is useful, thanks, keep up the good work.

  4. #14
    Hey Ozzyt109!
    I hope You're still out there.

    Your Airfield Support Suite was a god-send until i ran into a curious case of the Artillery Batteries firing on their own.

    I send a lenghty description in a PM.
    I could use your help.

    Good stuff anyway.
    >S!
    15th MEU (SOC) Realism Unit
    15th MEU (SOC) Realism Unit's Youtube Channel!

    On the battlefield of 64 squares it is only the lowly Pawn that has the Potential to be as Mighty as the Queen.

  5. #15
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    hi guys
    as mentioned in a PM to Dondaddah new version coming soon. just need to test it to make sure the ai isnt stupid flying near enemys. thank god for disable FSM. not sure on an eta but it will include dialogs, mock house clearance and possible jet/heli spawning (for smaller maps)

  6. #16
    Lance Corporal N. Rodrigues's Avatar
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    Ozzy, can you include all files in a single folder, I mean, instead of having the 'arty', 'commands' and 'scripts' folders, can you put them inside a single one? So we can organize each script in the missions.

    Thanks for your efforts!

  7. #17
    hey this is good stuff, i was wondering if it is possible to use your Rescue side mission separately with other aircraft in my mission

  8. #18
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    Hi guys, just an update here, i hope to put the new version up tomorrow along with a demo mission to demonstrate all the features, i just need to run through it myself once more to ensure minimal bugs.
    added features include:
    -Dialog control (start practicing getting grid references quickly)
    - better more realistic vehicle drops
    - clear building
    - breach and clear compound
    - spawnable jets as an option for maps without airports

    jsc yes you can use it, the scripts you need are damage.sqf and extract.sqf see the triggers near the hangers to see how to set it all going, as a note it may not work well with jets as the marker is created at the point of damage so the helo/jet will continue to fly till it hits the ground, i like it this way as its last known contact with the aircraft and relies on an actual search.


    UPDATE
    not going to release today discoverd major bugs in jdam system when spawning jets, need to work on it.
    Last edited by ozzyt109; Mar 23 2012 at 14:37. Reason: additional info

  9. #19
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    Update released see first post for details.
    Enjoy and let me know if anything doesnt work
    Ta
    Ozzyt109

  10. #20
    Quote Originally Posted by ozzyt109 View Post
    hi guys
    as mentioned in a PM to Dondaddah new version coming soon...
    Loving version 2.0

    THANK YOU!
    You are Appreciated!

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