
Originally Posted by
Bushlurker
A pathing error maybe?
When you get those files at first, the whole package is set up to "live" in a "Bush" namespace folder on P:\
If you were intending to actually work seriously on a freebie terrain like that the first thing you'd want to do would be to repath all the files into a Namespace or Tag folder of your own.... However, for just fooling around in Visitor and playing with binarizing and stuff it's perfectly ok to make a temporary "Bush" folder of your own - on your P:\ drive... Just put the "Limnos" project folder in there and all the files should be fooled into thinking they're back home on my system... they're all pathed to one "P:\Bush\Limnos\Data\whatever" path or another - so all files will be ok to use immediately - since you've just mimicked that structure.
Once you've done that you can load the .pew in Visitor and "import sat & mask" - that should create the "Layers" folder with all the .png's etc inside the "Data" folders - beside the textures..
Then you should be able to launch Buldozer - a DOS window will appear for a while as all the tiles are converted and then - it should work...
B