View Poll Results: Should the default FOV be higher?

Voters
157. This poll is closed
  • Yes. (zoomed out)

    56 35.67%
  • Yes, I already use a higher custom setting.

    19 12.10%
  • It's fine.

    78 49.68%
  • No. (zoomed in)

    2 1.27%
  • No, I already use a lower custom setting.

    2 1.27%
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Thread: Should the default FOV (Field of view) be higher?

  1. #11
    Quote Originally Posted by Dead3yez View Post
    To me, this just seems like a really simple things that BIS seemed to have messed up in the past. Having a eyes sticking out two feet in-front of your face (being zoomed in) can really be an immersion killer in my opinion.
    Zoomed in does not mean your point of view is moved forward, it means a smaller part of your current view is expanded.

    But in any case, the "zoomed" view is actually the 1:1 "realistic" view, while all other wider views are artificially widened for gameplay and immersion purposes. As such, I think the FOV should be entirely optional, a slider would be a good solution, say ranging from 1 (1:1 view) to 5 (1:5 view) or whatever.
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  2. #12
    For me, on a single monitor - it is fine, and none of the points apply to me. I never use 3rd person, and awesome freelook implementation requires a bit of work but I'm able to maintain situational awareness. In combat I have an assigned sector, and let others worry about the angles I can't cover. It's not perfect, but further zoomed out would be more troublesome for me compared to what I would gain.
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  3. #13
    umm...... Not to go off topic or anything, but what disturbingness is that in the op's avatar? Looks a little lewd.

  4. #14
    Like others have said, the default view is zoomed out. When you 'zoom'/hold right mouse, you get to what can be proportioned to normal vision.

    Yes the FOV is narrow, but heck you have a small monitor to look through trying to simulate human vision, what do you expect?

  5. #15
    Yup, you can have a wider FOV and be able to pick out less on the horizon and in distance, or have a better understanding of what you are looking at and have lower FOV..full zoom basicly is more like what our actual eyes would be able to pick out in detail , just doesn't cover the width for reasons the above poster mentions.

    Still I'm not sure how it worked in OFP but I rather miss it, the view seemed to work very well and you could see your weapon in a more natural way, perhaps the camera didn't have the same "lense".

  6. #16
    It was no different in OFP when it comes to FOV. Right now the game just simulates you actually looking through ironsights (with it even leaning to the right a bit), not overlaying a 2D sprite

    But it is different in VBS. VBS2 has even wider FOV by default which looks disorienting at times, especially considering that you can nearly see your shoulders.

  7. #17
    for me, It did seem like the FOV in ARMA II was zoomed in a bit. Most of the time it seemed like it when I was in a vehicle. Like a Humvee or something with an interior.

    Where as in ArmA, I was able to see the gauges without having shift me view downwards or zooming out.

    But it was never really a bother for me, So I voted "It's fine".
    Last edited by Haystack15; Aug 30 2011 at 18:54.
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  8. #18
    Quote Originally Posted by Haystack
    for me, It did seem like the FOV in ARMA II was zoomed in a bit. Most of the time it seemed like it when I was in a vehicle. Like a Humvee or something with an interior.
    Zoomed in compared to what? Compared to an actual 1:1 representation of what you would see in real life, ArmA II is quite zoomed out by default. Zooming all the way in with iron sights gives you mostly proper FoV; obviously, given the limitations of monitor size, it would be silly to attempt to play at this FoV constantly.

  9. #19
    more FOV makes me puke.... with that fisheye effect

  10. #20
    Chief Warrant Officer Beagle's Avatar
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    At a larger FOV you will be unable to indentify any human target more then 50m away. I have FOV on a wheel so i can choose with a thumb move all available FOV settings...no problem at all...but usually I tend to zoom a bit in...not out. In aircraft and vehicles I always zoom in 20%...the default FOV for Aircraft is nice for flying...but bad for spotting.

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