This looks very promising!
This looks very promising!
It is said that the most lethal weapon or the most effective tool of all is man's brain.
Then the destructive or creative possibilities of many minds working together is staggering.
In real life, I much prefer the creative cooperation part of this fact.
In gaming, I can enjoy the combat cohesion without shame.
This made me install Hostile Waters
But BIS PR guy is quite terrible. Total Biscuit had to finish his sentences (hope this won't get that guy fired). Still it was enough just watching the gameplay - the game looks promising.
Fix AI in ArmA3
AI knows enemy position at all times, no matter what (incl. video) || AI reflexes are extremely bad in CQB (incl. video) || AI can't see enemies being lit by light at night
Fix realism issues with ArmA3
Sprinting is too fast and instantaneous || It takes 0.1 sec to pull a pin and throw a grenade || The sun is not dangerous (this is NOT for A2 HDR, it's for A1/A2 sun visual)
I does look very attractive and more fun presented via live gameplay than just media shots. The engine also manages a good atmosphere and the feeling of an alien planet and the visual effects are quite satisfying. The UI and commanding of the units looks easy to use and intuitive to learn. I also like the vehicle design all the little animation details.
Maybe I should mention that I play the original Carrier Command on my Amiga when it was a new revolutionary blockbuster hit that everyone raved about. Never really got the hang of it back then, so maybe this time around, I should give it the time it deserves.
Congratulations Bohemia on reviving successfully and with dignity a classic, that other companies would easily destroy (as seen by the latest swarm of remakes).
Main goal is to make good games, right?
Either way, this looks quite good. Most games like these tend be mediocre, but CC:GM seems rather polished, if you ask me. I won't say for certain before I can get my hands on it though
the interview didnt had any 'flow' or real story. with the 'eastern english' it makes the whole interview hard to enjoy.
it would be a good move, if they tried to get someone that speaks english 'more naturally' for on the booth.
The game looked promising but honestly, i didnt made it to the end....
** DISCUSS THE LIMNOS INCIDENT AT OUR FORUMS! WWWHELPIVANMARTIN.ORG/FORUMS ***
download.armedassault.eu - The Unofficial BIS Download mirror.
Interview with Marek Spanel (nov2012) - http://www.helpivanmartin.org/2012/1...-marek-spanel/
SahraniRadio - Ammo for your mind!
Jay Crowe should be BIS main PR guy at every presentation.
The dude can speak and has a nice sense of humour.
I dislike civil aviation games but when Jay Crowe talks - I'm almost feeling sold.
Definately need someone with a clear understanding of english to do the videos.
There are lots of people who never got into the first game who are interested in this version like myself.
It looks awesome but I spent most of the time watching the video trying to guess
what he was trying to say.
Very likely buying this regardless.
I'd rather have a dev with a bad accent, than some slick PR guy who cant/wont answer the more technical questions.
Last edited by sparks50; Aug 27 2011 at 06:11.
Or a blatant liar like Sion Lenton