Code:
class CfgPatches {
class SJB_SAS_Units {
units = {"SJB_SAS_Woodland_TL_PATROL", "SJB_SAS_Woodland_MG_PATROL", "SJB_SAS_Woodland_RTO_PATROL", "SJB_SAS_Woodland_GL_PATROL",
"SJB_SAS_Woodland_MED_PATROL", "SJB_SAS_Woodland_OP_PATROL", "SJB_SAS_Woodland_TL_ASSAULT", "SJB_SAS_Woodland_MG_ASSAULT", "SJB_SAS_Woodland_RTO_ASSAULT",
"SJB_SAS_Woodland_GL_ASSAULT", "SJB_SAS_Woodland_MED_ASSAULT", "SJB_SAS_Woodland_OP_ASSAULT", "SJB_SAS_Desert_TL_PATROL", "SJB_SAS_Desert_MG_PATROL",
"SJB_SAS_Desert_RTO_PATROL", "SJB_SAS_Desert_GL_PATROL", "SJB_SAS_Desert_MED_PATROL", "SJB_SAS_Desert_OP_PATROL", "SJB_SAS_Desert_TL_ASSAULT",
"SJB_SAS_Desert_MG_ASSAULT", "SJB_SAS_Desert_RTO_ASSAULT", "SJB_SAS_Desert_GL_ASSAULT", "SJB_SAS_Desert_MED_ASSAULT", "SJB_SAS_Desert_OP_ASSAULT",
"SJB_SAS_Woodland_TL_PATROL_ACE", "SJB_SAS_Woodland_MG_PATROL_ACE", "SJB_SAS_Woodland_RTO_PATROL_ACE", "SJB_SAS_Woodland_GL_PATROL_ACE",
"SJB_SAS_Woodland_MED_PATROL_ACE", "SJB_SAS_Woodland_OP_PATROL_ACE", "SJB_SAS_Woodland_TL_ASSAULT_ACE", "SJB_SAS_Woodland_MG_ASSAULT_ACE",
"SJB_SAS_Woodland_RTO_ASSAULT_ACE", "SJB_SAS_Woodland_GL_ASSAULT_ACE", "SJB_SAS_Woodland_MED_ASSAULT_ACE", "SJB_SAS_Woodland_OP_ASSAULT_ACE",
"SJB_SAS_Desert_TL_PATROL_ACE", "SJB_SAS_Desert_MG_PATROL_ACE", "SJB_SAS_Desert_RTO_PATROL_ACE", "SJB_SAS_Desert_GL_PATROL_ACE", "SJB_SAS_Desert_MED_PATROL_ACE",
"SJB_SAS_Desert_OP_PATROL_ACE", "SJB_SAS_Desert_TL_ASSAULT_ACE", "SJB_SAS_Desert_MG_ASSAULT_ACE", "SJB_SAS_Desert_RTO_ASSAULT_ACE", "SJB_SAS_Desert_GL_ASSAULT_ACE",
"SJB_SAS_Desert_MED_ASSAULT_ACE", "SJB_SAS_Desert_OP_ASSAULT", "SJB_BackpackAmmoStash", "SJB_BackpackAmmoStash2"};
weapons[] = {};
requiredVersion = 1.080000;
requiredAddons[] = {"CAData", "CACharacters", "CAWeapons"};
};
};
class cfgNonAIVehicles {
/*extern*/ class ProxyGoggles;
class ProxyPVS14: ProxyGoggles {
scope = 2;
model = "\SJB_SAS\PVS14.p3d";
};
class ProxyPVS14_Headmount: ProxyGoggles {
scope = 2;
model = "\SJB_SAS\PVS14_Headmount.p3d";
};
class ProxyPVS14_NoHelmet: ProxyGoggles {
scope = 2;
model = "\SJB_SAS\PVS14_NoHelmet.p3d";
};
class ProxyPVS17_Headmount: ProxyGoggles {
scope = 2;
model = "\SJB_SAS\PVS17_Headmount.p3d";
};
class ProxyPVS17_NoHelmet: ProxyGoggles {
scope = 2;
model = "\SJB_SAS\PVS17_NoHelmet.p3d";
};
class ProxyPVS21: ProxyGoggles {
scope = 2;
model = "\SJB_SAS\PVS21.p3d";
};
class ProxyPVS21_NoHelmet: ProxyGoggles {
scope = 2;
model = "\SJB_SAS\PVS21_NoHelmet.p3d";
};
};
class CfgVehicleClasses {
class SJB_Men_SAS_WOODLAND {
displayName = "SJB SAS Units (Woodland)";
};
class SJB_Men_SAS_DESERT {
displayName = "SJB SAS Units (Desert)";
};
class SJB_Men_SAS_WOODLAND4ACE {
displayName = "SJB SAS Units (Woodland - ACE Compatible)";
};
class SJB_Men_SAS_DESERT4ACE {
displayName = "SJB SAS Units (Desert - ACE Compatible)";
};
};
class CfgVehicles {
/*extern*/ class SoldierWB;
class SJB_SAS_Woodland_TL_PATROL: SoldierWB {
scope = 2;
displayName = "Patrol Leader";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "officer";
attendant = 1;
canHideBodies = 1;
canDeactivateMines = "true";
accuracy = 2;
nightVision = 1;
camouflage = 0.750000;
sensitivity = 2;
class HitHead {
armor = 0.700000;
material = -1;
name = "head_hit";
passThrough = 1;
};
class HitBody {
armor = 1.000000;
material = -1;
name = "body";
passThrough = 1;
};
class HitHands {
armor = 0.500000;
material = -1;
name = "hands";
passThrough = 1;
};
class HitLegs {
armor = 0.500000;
material = -1;
name = "legs";
passThrough = 1;
};
Picture = "\Ca\characters\data\Ico\i_sleader_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_tl_ca.paa";
model = "\SJB_SAS\SJB_SAS_TL_Woodland_LIGHT.p3d";
weapons = {"L119A1_ACOG", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\tl.rvmat", "SJB_SAS\textures\tl_wound1.rvmat", "SJB_SAS\textures\tl_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_TL_PATROL_ACE: SJB_SAS_Woodland_TL_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_MG_PATROL: SJB_SAS_Woodland_TL_PATROL {
scope = 2;
displayName = "Patrol Automatic Rifleman";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "machineGunner";
attendant = 1;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_MG_Woodland_LIGHT.p3d";
weapons = {"ukf_lmg_susat", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"200Rnd_556x45_M249", "200Rnd_556x45_M249", "200Rnd_556x45_M249", "200Rnd_556x45_M249", "SmokeShell", "SmokeShell", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"ukf_lmg_susat", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
respawnmagazines = {"200Rnd_556x45_M249", "200Rnd_556x45_M249", "200Rnd_556x45_M249", "200Rnd_556x45_M249", "SmokeShell", "SmokeShell",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\mg.rvmat", "SJB_SAS\textures\mg_wound1.rvmat", "SJB_SAS\textures\mg_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_MG_PATROL_ACE: SJB_SAS_Woodland_MG_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_RTO_PATROL: SJB_SAS_Woodland_TL_PATROL {
scope = 2;
displayName = "Patrol Radio Operator";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "soldier";
attendant = 1;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_RTO_Woodland_LIGHT.p3d";
weapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\rto.rvmat", "SJB_SAS\textures\rto_wound1.rvmat", "SJB_SAS\textures\rto_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_RTO_PATROL_ACE: SJB_SAS_Woodland_RTO_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_GL_PATROL: SJB_SAS_Woodland_TL_PATROL {
scope = 2;
displayName = "Patrol Grenadier";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "grenadier";
attendant = 1;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_GL_Woodland_LIGHT.p3d";
weapons = {"L119A1_Elcan_AG36", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203"};
respawnweapons = {"L119A1_Elcan_AG36", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\gl.rvmat", "SJB_SAS\textures\gl_wound1.rvmat", "SJB_SAS\textures\gl_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_GL_PATROL_ACE: SJB_SAS_Woodland_GL_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_MED_PATROL: SJB_SAS_Woodland_TL_PATROL {
scope = 2;
displayName = "Patrol Medic";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "medic";
attendant = 1;
picture = "\Ca\characters\data\Ico\i_Med_CA.paa";
Icon = "\SJB_SAS\icons\i_sas_med_ca.paa";
model = "\SJB_SAS\SJB_SAS_MED_Woodland_LIGHT.p3d";
weapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\med.rvmat", "SJB_SAS\textures\med_wound1.rvmat", "SJB_SAS\textures\med_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_MED_PATROL_ACE: SJB_SAS_Woodland_MED_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_OP_PATROL: SJB_SAS_Woodland_TL_PATROL {
scope = 2;
displayName = "Patrol Operator";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "soldier";
attendant = 1;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_OP_Woodland_LIGHT.p3d";
weapons = {"L119A1_Elcan_SD", "ukf_sigp226_sd", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD",
"30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_SDmag",
"ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_sdmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag"};
respawnweapons = {"L119A1_Elcan_SD", "M9", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op.rvmat", "SJB_SAS\textures\op_wound1.rvmat", "SJB_SAS\textures\op_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_RFL_PATROL: SJB_SAS_Woodland_TL_PATROL {
scope = 2;
displayName = "Patrol Rifleman";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "soldier";
attendant = 1;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_OP_Woodland_LIGHT.p3d";
weapons = {"L119A1_Elcan", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"L119A1_Elcan", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op.rvmat", "SJB_SAS\textures\op_wound1.rvmat", "SJB_SAS\textures\op_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_DM_PATROL: SJB_SAS_Woodland_TL_PATROL {
scope = 2;
displayName = "Patrol Designated Marksman";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "soldier";
attendant = 0;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_OP_Woodland_LIGHT.p3d";
weapons = {"ukf_l96a1_cam", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag",
"ukf_10rnd_762x51_mag", ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"M4A1", "M9", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op.rvmat", "SJB_SAS\textures\op_wound1.rvmat", "SJB_SAS\textures\op_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_OP_PATROL_ACE: SJB_SAS_Woodland_OP_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_TL_ASSAULT: SoldierWB {
scope = 2;
displayName = "Assault Team Leader";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "officer";
attendant = 1;
canHideBodies = 1;
canDeactivateMines = "true";
accuracy = 1.850000;
nightVision = 1;
camouflage = 0.895000;
sensitivity = 2;
class HitHead {
armor = 0.900000;
material = -1;
name = "head_hit";
passThrough = 1;
};
class HitBody {
armor = 1.150000;
material = -1;
name = "body";
passThrough = 1;
};
class HitHands {
armor = 0.500000;
material = -1;
name = "hands";
passThrough = 1;
};
class HitLegs {
armor = 0.500000;
material = -1;
name = "legs";
passThrough = 1;
};
Picture = "\Ca\characters\data\Ico\i_sleader_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_tl_ca.paa";
model = "\SJB_SAS\SJB_SAS_TL_Woodland_ASSAULT.p3d";
weapons = {"L119A1_ACOG", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\tl.rvmat", "SJB_SAS\textures\tl_wound1.rvmat", "SJB_SAS\textures\tl_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_TL_ASSAULT_ACE: SJB_SAS_Woodland_TL_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_MG_ASSAULT: SJB_SAS_Woodland_TL_ASSAULT {
scope = 2;
displayName = "Assault Team Automatic Rifleman";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "machineGunner";
attendant = 0;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_MG_Woodland_ASSAULT.p3d";
weapons = {"ukf_lmg_susat", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"200Rnd_556x45_M249", "200Rnd_556x45_M249", "200Rnd_556x45_M249", "200Rnd_556x45_M249", "SmokeShell", "SmokeShell", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"ukf_lmg_susat", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
respawnmagazines = {"200Rnd_556x45_M249", "200Rnd_556x45_M249", "200Rnd_556x45_M249", "200Rnd_556x45_M249", "SmokeShell", "SmokeShell",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\mg.rvmat", "SJB_SAS\textures\mg_wound1.rvmat", "SJB_SAS\textures\mg_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_MG_ASSAULT_ACE: SJB_SAS_Woodland_MG_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_RTO_ASSAULT: SJB_SAS_Woodland_TL_ASSAULT {
scope = 2;
displayName = "Assault Team Radio Operator";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "soldier";
attendant = 0;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_RTO_Woodland_ASSAULT.p3d";
weapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\rto.rvmat", "SJB_SAS\textures\rto_wound1.rvmat", "SJB_SAS\textures\rto_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_RTO_ASSAULT_ACE: SJB_SAS_Woodland_RTO_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_GL_ASSAULT: SJB_SAS_Woodland_TL_ASSAULT {
scope = 2;
displayName = "Assault Team Grenadier";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "grenadier";
attendant = 0;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_GL_Woodland_ASSAULT.p3d";
weapons = {"L119A1_Elcan_AG36", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203"};
respawnweapons = {"L119A1_Elcan_AG36", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\gl.rvmat", "SJB_SAS\textures\gl_wound1.rvmat", "SJB_SAS\textures\gl_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_GL_ASSAULT_ACE: SJB_SAS_Woodland_GL_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_MED_ASSAULT: SJB_SAS_Woodland_TL_ASSAULT {
scope = 2;
displayName = "Assault Team Medic";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "medic";
attendant = 1;
picture = "\Ca\characters\data\Ico\i_Med_CA.paa";
Icon = "\SJB_SAS\icons\i_sas_med_ca.paa";
model = "\SJB_SAS\SJB_SAS_MED_Woodland_ASSAULT.p3d";
weapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"L119A1_M68", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\med.rvmat", "SJB_SAS\textures\med_wound1.rvmat", "SJB_SAS\textures\med_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_MED_ASSAULT_ACE: SJB_SAS_Woodland_MED_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Woodland_OP_ASSAULT: SJB_SAS_Woodland_TL_ASSAULT {
scope = 2;
displayName = "Assault Team Operator";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "soldier";
attendant = 0;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_OP_Woodland_ASSAULT.p3d";
weapons = {"L119A1_Elcan_SD", "ukf_sigp226_sd", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD",
"30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "30Rnd_556x45_StanagSD", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_SDmag",
"ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_sdmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag"};
respawnweapons = {"L119A1_Elcan_SD", "M9", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag", "ukf_sigp226_SDmag"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op.rvmat", "SJB_SAS\textures\op_wound1.rvmat", "SJB_SAS\textures\op_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_RFL_ASSAULT: SJB_SAS_Woodland_TL_ASSAULT {
scope = 2;
displayName = "Assault Team Rifleman";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "soldier";
attendant = 0;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_OP_Woodland_ASSAULT.p3d";
weapons = {"L119A1_Elcan", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"L119A1_Elcan", "ukf_sigp226", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op.rvmat", "SJB_SAS\textures\op_wound1.rvmat", "SJB_SAS\textures\op_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_DM_ASSAULT: SJB_SAS_Woodland_TL_ASSAULT {
scope = 2;
displayName = "Assault Team Designated Marksman";
vehicleClass = "SJB_Men_SAS_WOODLAND";
nameSound = "soldier";
attendant = 0;
Picture = "\SJB_SAS\icons\icon_sas_ca.paa";
Icon = "\SJB_SAS\icons\i_sas_ca.paa";
model = "\SJB_SAS\SJB_SAS_OP_Woodland_ASSAULT.p3d";
weapons = {"ukf_l96a1", "ukf_sigp226", "Throw", "Put", "Binocular", "NVgoggles"};
magazines = {"ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag",
"ukf_10rnd_762x51_mag", ukf_10rnd_762x51_mag", "ukf_10rnd_762x51_mag", "HandGrenadeTimed", "HandGrenadeTimed", "SmokeShell", "SmokeShell", "ukf_sigp226_mag",
"ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag", "ukf_sigp226_mag"};
respawnweapons = {"M4A1", "M9", "Throw", "Put"};
respawnmagazines = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9"};
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op.rvmat", "SJB_SAS\textures\op_wound1.rvmat", "SJB_SAS\textures\op_wound2.rvmat"};
};
};
class SJB_SAS_Woodland_OP_ASSAULT_ACE: SJB_SAS_Woodland_OP_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_WOODLAND4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_TL_PATROL: SJB_SAS_Woodland_TL_PATROL {
scope = 2;
displayName = "Patrol Team Leader";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_TL_Desert_LIGHT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\tl_d.rvmat", "SJB_SAS\textures\tl_d_wound1.rvmat", "SJB_SAS\textures\tl_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_TL_PATROL_ACE: SJB_SAS_Desert_TL_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_TL_ASSAULT: SJB_SAS_Woodland_TL_ASSAULT {
scope = 2;
displayName = "Assault Team Leader";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_TL_Desert_ASSAULT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\tl_d.rvmat", "SJB_SAS\textures\tl_d_wound1.rvmat", "SJB_SAS\textures\tl_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_TL_ASSAULT_ACE: SJB_SAS_Desert_TL_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_MG_PATROL: SJB_SAS_Woodland_MG_PATROL {
scope = 2;
displayName = "Patrol Operator (SAW)";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_MG_Desert_LIGHT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\mg_d.rvmat", "SJB_SAS\textures\mg_d_wound1.rvmat", "SJB_SAS\textures\mg_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_MG_PATROL_ACE: SJB_SAS_Desert_MG_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_MG_ASSAULT: SJB_SAS_Woodland_MG_ASSAULT {
scope = 2;
displayName = "Assault Team Operator (SAW)";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_MG_Desert_ASSAULT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\mg_d.rvmat", "SJB_SAS\textures\mg_d_wound1.rvmat", "SJB_SAS\textures\mg_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_MG_ASSAULT_ACE: SJB_SAS_Desert_MG_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_RTO_PATROL: SJB_SAS_Woodland_RTO_PATROL {
scope = 2;
displayName = "Patrol Radio Operator";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_RTO_Desert_LIGHT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\rto_d.rvmat", "SJB_SAS\textures\rto_d_wound1.rvmat", "SJB_SAS\textures\rto_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_RTO_PATROL_ACE: SJB_SAS_Desert_RTO_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_RTO_ASSAULT: SJB_SAS_Woodland_RTO_ASSAULT {
scope = 2;
displayName = "Assault Team Radio Operator";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_RTO_Desert_ASSAULT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\rto_d.rvmat", "SJB_SAS\textures\rto_d_wound1.rvmat", "SJB_SAS\textures\rto_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_RTO_ASSAULT_ACE: SJB_SAS_Desert_RTO_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_GL_PATROL: SJB_SAS_Woodland_GL_PATROL {
scope = 2;
displayName = "Patrol Grenadier";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_GL_Desert_LIGHT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\gl_d.rvmat", "SJB_SAS\textures\gl_d_wound1.rvmat", "SJB_SAS\textures\gl_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_GL_PATROL_ACE: SJB_SAS_Desert_GL_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_GL_ASSAULT: SJB_SAS_Woodland_GL_ASSAULT {
scope = 2;
displayName = "Assault Team Grenadier";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_GL_Desert_ASSAULT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\gl_d.rvmat", "SJB_SAS\textures\gl_d_wound1.rvmat", "SJB_SAS\textures\gl_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_GL_ASSAULT_ACE: SJB_SAS_Desert_GL_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_MED_PATROL: SJB_SAS_Woodland_MED_PATROL {
scope = 2;
displayName = "Patrol Medic";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_MED_Desert_LIGHT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\med_d.rvmat", "SJB_SAS\textures\med_d_wound1.rvmat", "SJB_SAS\textures\med_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_MED_PATROL_ACE: SJB_SAS_Desert_MED_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_MED_ASSAULT: SJB_SAS_Woodland_MED_ASSAULT {
scope = 2;
displayName = "Assault Team Medic";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_MED_Desert_ASSAULT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\med_d.rvmat", "SJB_SAS\textures\med_d_wound1.rvmat", "SJB_SAS\textures\med_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_MED_ASSAULT_ACE: SJB_SAS_Desert_MED_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_OP_PATROL: SJB_SAS_Woodland_OP_PATROL {
scope = 2;
displayName = "Patrol Operator";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_OP_Desert_LIGHT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op_d.rvmat", "SJB_SAS\textures\op_d_wound1.rvmat", "SJB_SAS\textures\op_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_RFL_PATROL: SJB_SAS_Woodland_RFL_PATROL {
scope = 2;
displayName = "Patrol Rifleman";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_OP_Desert_LIGHT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op_d.rvmat", "SJB_SAS\textures\op_d_wound1.rvmat", "SJB_SAS\textures\op_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_DM_PATROL: SJB_SAS_Woodland_DM_PATROL {
scope = 2;
displayName = "Patrol Designated Marksman";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_OP_Desert_LIGHT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op_d.rvmat", "SJB_SAS\textures\op_d_wound1.rvmat", "SJB_SAS\textures\op_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_OP_PATROL_ACE: SJB_SAS_Desert_OP_PATROL {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
class SJB_SAS_Desert_OP_ASSAULT: SJB_SAS_Woodland_OP_ASSAULT {
scope = 2;
displayName = "Assault Team Operator";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_OP_Desert_ASSAULT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op_d.rvmat", "SJB_SAS\textures\op_d_wound1.rvmat", "SJB_SAS\textures\op_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_RFL_ASSAULT: SJB_SAS_Woodland_RFL_ASSAULT {
scope = 2;
displayName = "Assault Team Rifleman";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_OP_Desert_ASSAULT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op_d.rvmat", "SJB_SAS\textures\op_d_wound1.rvmat", "SJB_SAS\textures\op_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_DM_ASSAULT: SJB_SAS_Woodland_DM_ASSAULT {
scope = 2;
displayName = "Assault Team Designated Marksman";
vehicleClass = "SJB_Men_SAS_DESERT";
model = "\SJB_SAS\SJB_SAS_OP_Desert_ASSAULT.p3d";
class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_spec_hhl.rvmat", "ca\characters\data\us_spec_hhl_wound1.rvmat", "ca\characters\data\us_spec_hhl_wound2.rvmat",
"SJB_SAS\textures\op_d.rvmat", "SJB_SAS\textures\op_d_wound1.rvmat", "SJB_SAS\textures\op_d_wound2.rvmat"};
};
};
class SJB_SAS_Desert_OP_ASSAULT_ACE: SJB_SAS_Desert_OP_ASSAULT {
scope = 2;
vehicleClass = "SJB_Men_SAS_DESERT4ACE";
hiddenSelections = {"BACKPACK"};
};
/*extern*/ class AmmoBoxWest;
class SJB_BackpackAmmoStash: AmmoBoxWest {
scope = 2;
displayName = "Ammo and Weapon Stash (Woodland)";
model = "\SJB_SAS\BackpackStash_01";
class TransportMagazines {
class _xx_30Rnd_556x45_Stanag {
magazine = "30Rnd_556x45_Stanag";
count = 50;
};
class _xx_30Rnd_556x45_StanagSD {
magazine = "30Rnd_556x45_StanagSD";
count = 25;
};
class _xx_200Rnd_556x45_M249 {
magazine = "200Rnd_556x45_M249";
count = 10;
};
class _xx_30Rnd_9x19_MP5 {
magazine = "30Rnd_9x19_MP5";
count = 20;
};
class _xx_30Rnd_9x19_MP5SD {
magazine = "30Rnd_9x19_MP5SD";
count = 20;
};
class _xx_HandGrenadeTimed {
magazine = "HandGrenadeTimed";
count = 12;
};
class _xx_SmokeShell {
magazine = "SmokeShell";
count = 5;
};
class _xx_SmokeShellRed {
magazine = "SmokeShellRed";
count = 5;
};
class _xx_SmokeShellGreen {
magazine = "SmokeShellGreen";
count = 5;
};
class _xx_PipeBomb {
magazine = "PipeBomb";
count = 8;
};
class _xx_1rnd_HE_M203 {
magazine = "1rnd_HE_M203";
count = 24;
};
class _xx_FlareWhite_M203 {
magazine = "FlareWhite_M203";
count = 5;
};
class _xx_FlareRed_M203 {
magazine = "FlareRed_M203";
count = 2;
};
class _xx_FlareGreen_M203 {
magazine = "FlareGreen_M203";
count = 2;
};
class _xx_FlareYellow_M203 {
magazine = "FlareYellow_M203";
count = 2;
};
class _xx_Laserbatteries {
magazine = "Laserbatteries";
count = 2;
};
};
class TransportWeapons {
class _xx_Laserdesignator {
weapon = "Laserdesignator";
count = 1;
};
class _xx_Binocular {
weapon = "Binocular";
count = 4;
};
class _xx_NVGoggles {
weapon = "NVGoggles";
count = 4;
};
};
};
class SJB_BackpackAmmoStash2: SJB_BackpackAmmoStash {
scope = 2;
displayName = "Ammo and Weapon Stash (Desert)";
model = "\SJB_SAS\BackpackStash_02";
};
};