Making OPFOR hostile
In one of my missions you're playing as a civilian. Your task is to eliminate the primeminister. I want the OPFOR to become hostile to the player when they've killed the primeminister.
player addRating -100000 OR give the player an independent squad leader with 0% probability of existence, do player setCaptive true at mission start and player setCaptive false when you need opfor to shoot him.
Thanks, it worked fine. Or at least addrating.
Originally Posted by Celery