In one of my missions you're playing as a civilian. Your task is to eliminate the primeminister. I want the OPFOR to become hostile to the player when they've killed the primeminister.
How?
In one of my missions you're playing as a civilian. Your task is to eliminate the primeminister. I want the OPFOR to become hostile to the player when they've killed the primeminister.
How?
player addRating -100000 OR give the player an independent squad leader with 0% probability of existence, do player setCaptive true at mission start and player setCaptive false when you need opfor to shoot him.