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Thread: Faysh khabur beta release

  1. #91
    Updated on Six Updater Network.
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    A.C.E. Advanced Combat Environment

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  2. #92
    Chief Warrant Officer Fox '09's Avatar
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    Jun 5 2009
    Location
    Florida
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    3,327
    Love the update, thank you for your work

    Map looks great while flying too , and preforms well with high view distances.
    "Simulations aren't about the destination, they are about the way there." - Metalcraze

  3. #93
    Master Sergeant =KCT=BlackMamba's Avatar
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    Oct 8 2009
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    Fayshkhabur, Iraq.
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    723
    Author of the Thread
    ty sick

    @tpw i dont know ?.. are u shure cause i play with both maps enabled all the time and im fine it works just sweat.
    Spoiler:

  4. #94
    First Sergeant
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    Oct 30 2009
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    Brisbane, Australia
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    980
    Quote Originally Posted by =KCT=BlackMamba View Post
    @tpw i dont know ?.. are u shure cause i play with both maps enabled all the time and im fine it works just sweat.
    Pretty sure mate. If I load both maps and no other mods whatsoever, I will get ambient civilians in Faysh Khabur but not in Fallujah. Using beta 89233. I've tried changing the loading order of the islands, but it makes no difference.

    Like I say it's not really a big deal apart from the fact that the 2 maps are brilliant and I'd like to switch back and forth from the editor instead of reloading the game!
    Last edited by tpw; Apr 15 2012 at 01:51.

  5. #95
    Master Sergeant =KCT=BlackMamba's Avatar
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    Oct 8 2009
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    Fayshkhabur, Iraq.
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    Author of the Thread
    yeah love the insurgency on fallujah too.

  6. #96
    The RC1 version is really brilliant. I just tried it. All the cities or villages were fine allocated. And I noticed that in spite of so many buildings ,the performace is good. My 2500k+HD6970 could totally maintain 50 fps + @ 10KM VD. Thanks mate, really good job. And by the way, I love the city "Tall Kochak".

  7. #97
    the link to armaholic download doesnt work plss i hope for u guys to fix this thank u

  8. #98
    Version 1 release topic can be found here:
    http://forums.bistudio.com/showthrea...Released/page2

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