I have this script that someone gave me that basically delays the mission start so that Dynamic AI Creator (DAC) that I've implemented in my mission can have some time to load.
This script disable user input and turns the screen black.Code:disableUserInput true; titleText [format["WELCOME TO OPERATION VENOM\n\nThe Battlefield is being generated . . .\n\nplease be patient"], "BLACK OUT",0.01]; waituntil {DAC_Basic_Value > 0}; disableUserInput false; titleText ["", "BLACK IN",2];
I would like to have another method instead where players cannot go a certain distance far from a game logic object until the condition that the DAC has finished its initialization. Can somebody script this for me?
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