So I want to change the path that the model gets its texture from and I've heard that the best way to do it is through a hex editor. I have tried opening the .p3d in O2 but I was not able to find where the model's textures paths were, so I tried it in WinHex, and I am not able to get it to work in there. Basically I want to do this:
Change armymod\armyuniform.paa
to usmcmod\armyuniform.paa
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