Page 12 of 24 FirstFirst ... 2891011121314151622 ... LastLast
Results 111 to 120 of 240

Thread: MRAP - RG31 Mk5

  1. #111

  2. #112
    beautiful job. keep up the good work.
    Dco 1-502INF 101st Airborne (RET)

    http://pracs.rkslstudios.info/

  3. #113
    Master Gunnery Sergeant Pauliesss's Avatar
    Join Date
    Nov 23 2006
    Location
    Slovakia
    Posts
    1,364
    Wow, lovely, I want to test it now!

  4. #114
    Master Gunnery Sergeant Stewy's Avatar
    Join Date
    Oct 8 2005
    Location
    Where women glow and men plunder.
    Posts
    1,304
    That is one tough looking truck! Stunning!

    "Fire the bloody guns where we want them or you'll lose the lot of us"
    Major Harry Smith, Battle of Long Tan, 18 August, 1966.

  5. #115
    Sergeant
    Join Date
    Nov 23 2010
    Location
    England
    Posts
    119
    Author of the Thread
    Hi guys, I have a little update for you.

    I was going to add more detail to the RG but decided to leave it (for now) because I'd just get carried away. The state you see it in now, is the state it'll stay in for a while. Saying that, I do still have to make a hook for the winch on the front, but that's it.







    Main additions:
    - LED/IR spotlights
    - A random bit of rope
    - Heavy duty tow bar

    Minor tweaks:
    - Replaced front antenna with second hard antenna
    - Added a missing panel, between the two front windows
    - Added an open hatch to the turret
    - Added the switch in the turret, used to turn it.

    Next step is making the low-poly LODs, so there won't be many new pics for a while.

    Stiltman and I were talking recently and we've decided to only release two RGs in v1.0 of this addon (an M2 and a Mk19 variant). This way, you guys won't be waiting months and months for us to make everything we had planned, and you'll have two MRAPs to play with.

    After v1.0 is released, I'll start making the RWS variant (which will require a fair bit of work), then we'll focus on adding the M240 and TOW variants. Apologies to anyone who was hoping to get their hands on all variants at once, but we thought it would be better to release something simple first, then build on it.

    Thanks for your patience and support. I'll make another update once we're ready to start beta testing, then we'll have some decent in-game pics for you.

  6. #116
    Warrant Officer Abs's Avatar
    Join Date
    Jan 28 2007
    Location
    Poland, 1939
    Posts
    2,155
    Stop showing us real pictures of the RG, and show us your model.

    I'm well aware that I still have to send you those files I promised. Sorry for the delay. Keep up the awesome work!

    Abs
    My Projects:

    RHS Contributor | Former ONS Member

  7. #117
    Master Gunnery Sergeant Pauliesss's Avatar
    Join Date
    Nov 23 2006
    Location
    Slovakia
    Posts
    1,364
    Awesome, and good decision with releasing only 2 RGs. Sooner the better.

    Keep it up!

  8. #118
    Wow, the 2nd pic is just....wow...
    United as one, divided by zero.

  9. #119
    Very cool EA. Can't wait to use this.

  10. #120
    Just for those who dont know like I did at first RWS Is almost the same or is the same as the CROWS System already in ArmA 2 OA. (Not sure if there is a diffrence but from my google search physical aperence is the same).

Page 12 of 24 FirstFirst ... 2891011121314151622 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •