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Thread: CIT: Most voted bugs

  1. #11
    Yep. As it is WIP and BI already shown that it puts a lot of effort into it, I see no reason
    to highlight it again in here.

    Unfortunately people confused two different issues as one (I thought so too),
    yet essentially from what BI told us, they are not the same.
    BI is tackling the warping due to too low frequency of simulation at first. See the blog entry for details.

  2. #12
    Updated list with latest tickets, added number of votes and separated to categories.

    The category order reflects basically the shown interest/frequency of Suma.

  3. #13
    Would it be an easy fix for #13742: IR Strobe flashing lights remain after deletion?

    I was trying to make a script where you can have an IR Strobe follow you so allies can see your position at night.

    http://forums.bistudio.com/showthread.php?t=125183
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  4. #14
    What about Weapons category?

    Open bug tickets from category Weapons, double click Votes table title to sort.

    Still needs filtering, since there are half of tickets about data bugs and other half about engine issues.
    Last edited by zGuba; Nov 16 2011 at 22:03.


    Spoiler:

  5. #15
    Sergeant Major Iceman77's Avatar
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    Quote Originally Posted by PvPscene View Post
    === AI issues ===

    • 52: #4438: AI will not engage through buildings' glass
    Has this been fixed? This always frustrated me when making maps.

  6. #16
    a little bit of search in the changelog would help. ftp://downloads.bistudio.com/arma2.c...uild_95099.log

    [83759] Fixed: AI not engagign through glass and other penetrable surfaces (http://dev-heaven.net/issues/4438).

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