nice unit and weapons, the gears seems a little "square", but it's ok
nice unit and weapons, the gears seems a little "square", but it's ok
Looks great, but in the picture: http://www.abload.de/image.php?img=a...601-37qup7.png, the guy's left arm is missing. I assume he's supposed to be holding the front grip
Missions/Gamemodes - F.U.B.A.R. (WIP)
Mods/Addons - Green Sea Conflict (WIP)
Resources - ArmA 3 Notepad++ Syntax Highlighting
There's one place for One Snake and for One BigBoss !!!
Looks great for me. The "SMOG" looks very cool. And finally anyone who build the Lucy.
Looks pretty good although I think the G36's are over scaled![]()
These look good already. So far, there´s a lack of germans in my toybox, this one could just change that.
Will keep an eye on this, keep up the good work!
Altis: ALTernate ISland?
I don' t know much about configs, so don' t quote me on that, but maybe there is a way to code these ace functionalities without making the addon require ACE, making them activate themselves only when ACE is detected.wouldnt that mean they would require ACE, which i hope they wouldnt as although im not against ACE i just dont use it.
Great looking models, nice to see some new units
Or there is always the solution of making two separate configs, although that would require more work from the author.
Don' t worry, i wasn' t asking the author to make the addon have ACE as a requirement.![]()
Last edited by Tisman; Aug 1 2011 at 16:04.