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Thread: ARMA 3 development blog & reveals

  1. #1821
    Second Lieutenant
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    The animation is still very ARMA 2 ish from the interview, I wonder if the animation system is the old one or the new one.

  2. #1822
    The only reason BF3 has great animations and it's usually referred to is because they took the animation system off EA Sports which spent millions on developing real life sporting animations for games likes soccor, NFL etc...

    So you can imagine how difficult it must be even with Raptor cameras to really transfer that real life feel movement into a game.

    BIS will find a solution that is adequate and we mustn't be too picky, after all Arma 4 will come in 5 years

  3. #1823
    Quote Originally Posted by Sinnister View Post
    BIS will find a solution that is adequate and we mustn't be too picky, after all Arma 4 will come in 5 years
    You seem pretty positive about that. Last I heard BIS didn't want to make another Arma game, they have been doing this game for past 10 years who knows.
    Arma 3 Alpha is amazingly stable for me lots of good fixes BIS! Highly looking forward to beta and full release!
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  4. #1824
    Quote Originally Posted by Flash Thunder View Post
    You seem pretty positive about that. Last I heard BIS didn't want to make another Arma game, they have been doing this game for past 10 years who knows.
    Where'd you hear that they didn't want to make another ArmA game? Curious, that's all. I've never heard that.

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  5. #1825
    After Arrowhead there was mention that BIS, after doing the series for so long wanted to try different genres and take a break from ArmA short of maybe DLC's, but either they were blowing smoke up the community's ass while already in the early stages of ArmA3, or it was before their studio expanded.
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  6. #1826
    Yeah I heard it from one of the devs basically they said they want Arma 3 to be the last one for a while. They want to move onto different experiences don't blame them I would get tried of making a military super realistic game for a long time but they do have Carrier Command and they did do Take on Helicopters.

    If Arma 3 is as great as it appears and is way less buggy then Arma 2, Arma 3 can last 5 years easily with the added functionality Modders will have and more people are being exposed to the franchise.

    Don't rush them into doing quick sequels. The time will come when they go back to their roots.

    Arma 4 will be released around 2025 and be "real virtuality" see what I did there?

  7. #1827
    Quote Originally Posted by Hamm View Post
    I have to say that I agree with some of the criticisms of the jogging animations shown in the last video. It was a mixture of the old clunky ArmA animation system, and the soldier seeming to cover more distance than visullay perceivable by the player.

    I agree with a lot of the analysis of the animations. They ned to be worked on more which makes sense seeing as it's pre alpha.

    Even of biggerconcern to me us the lack of more advanced and more noticeable weapon sway which is probably one of the most important ways bis can siImulate the skill and experience need

  8. #1828
    Gunnery Sergeant Myshaak's Avatar
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    Quote Originally Posted by metalcraze View Post
    It is an issue. People already complained that firefights don't last long enough. A perma-rangefinding helper in optics doesn't help this. In fact snipers, that were already broken, will be beyond broken because having to calculate range was the only thing stopping anyone with a sniper rifle from having dozens of frags with ease - since there's no wind that affects the bullet, only range. And I don't see BIS adding wind either. And there is no breathing simulation still. Aim is too steady.
    So now everyone will be able to be a pro-sniper. Oh and did I mention there are no forests so snipers will be able to see you kms away?

    It's about magical LRFs breaking the game.
    I get your point but range finders are not the "game breakers," it's, as you said, the absence of wind or any kind of weapon sway. Sure, "magical" LRF is not "fair," but you could have said that about night vision in CWA-Arma 2 or thermal imaging in OA, both of which had unlimited battery power and you could not damage the sensitive electronics by improper use.

  9. #1829
    Quote Originally Posted by Katipo66 View Post
    How would that play out in MP, also maybe some guerella fighters are a lot more hardened than some fresh out of the academy albeit pro trained soldiers, or because they may not carry everything plus the kitchen sink do you give them the ability to bound or move quicker?
    Your animations would become faster and more fluid as you gain more XP.

    EDIT: I thought it would be blindingly obvious, but I now feel compelled to point out that this was a joke. BIS forum behaviour #3: 95% of members cannot identify a joke unless it is followed by a
    Last edited by 2nd Ranger; May 7 2012 at 09:00.
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  10. #1830
    Sergeant Major maionaze's Avatar
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    Quote Originally Posted by 2nd Ranger View Post
    Your animations would become faster and more fluid as you gain more XP.
    No way man... the way it's set out now is good enough. BIS should not limit avatar functionality based on faction or XP.

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