
Originally Posted by
tremanarch
the curve you see is because its a 3d engine. everything is "curved" cause you have your horizontal view. The more degress you set the more curved (aka fisheye it gets).
if you used a narrow view, then you had 20 cm (eyes) and needed a 20 cm screen but could only see absolutely narrow - doesnt make sense does it? so a more wider field gets shrinked / stretched.
V instead of ||
the real curve of the earth can you see when nearly in space - not on the ground or 1000 ft above.. this would be true if earth was tiny little.
google for FOV.