While there is no development blog, yetwe got some reveal(s) for You ... watch my Twitter ....
... soon
also for easier viewing we added simple galery there http://www.arma3.com/devblog/
Part 1) Four screnshot from development version of ARMA 3
http://arma3.com/devblog/Hephaestus_...forums_001.jpg http://arma3.com/devblog/Ares_Arma3_...forums_002.jpg
http://arma3.com/devblog/Aphrodite_A...forums_003.jpg http://arma3.com/devblog/Zeus_Arma3_...forums_004.jpg
Part 2) One screenshot due to weather outside
http://arma3.com/devblog/Hermes_Arma...forums_005.jpg
part 3) again weather as outside yet this time to compare lighting, color tones and volumetric clouds changes
http://arma3.com/devblog/Hestia_Arma...forums_006.jpg (see screens below)
part 4) as i was talking in interview http://forums.bistudio.com/showthread.php?t=123372
about underwater so there is yew new shot of the submarine and diver
http://www.arma3.com/devblog/Posedio...forums_007.jpg
plus i was talking some stuff about visual improvements so that 2nd picture shows some very nice grass and soldier 'diving' into it
http://www.arma3.com/devblog/Athena_...forums_008.jpg
part 5) some new screens are now available on official STEAMcommunity game group: http://steamcommunity.com/games/arma3/GameArt
and compare this with Eurogamer's nr.4 screens of nearly same location (different angle bit, and zoom level)
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rest of Eurogamer's screenshots is here http://www.eurogamer.net/gallery.php...1384850#anchor
no posting of the url, i will do it myself when time is up![]()
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we got some reveal(s) for You ... watch my Twitter ....
... soon 


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