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Thread: F/A-18 Super Hornet

  1. #571
    Moderator [FRL]Myke's Avatar
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    Quote Originally Posted by Braker355 View Post
    Reload time! I thought that it was a bug... Now it's work fine.

    Thanks wld427

    Thanks Mr GLT/FLR

    And again, Happy New Year
    Glad you got it sorted. In the next update i'll probably lower the reloadTimes a bit, i have to admit that i didn't spend much thoughts about this aspect until now.

  2. #572
    ...FRL sorry...

    Exelent idea, the reload time is too long but passable...

    So good luck

  3. #573
    Master Gunnery Sergeant Meatball0311's Avatar
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    Author of the Thread

    VMFA-AW533


    VMFA-AW533 01


    VFA-14


    VFA-14 200



    UPDATE
    ---------

    *****REMOVE ALL PREVIOUS VERSIONS OF mar_f18.pbo/fz_f18.pbo/mar_pilot.pbo*****


    Hello!

    It has been a long time since I done anything with the F/A-18 and I would like to say thanks to all of you who have taken interest in this project. This version has been sitting on my shelf for too long and I thought I would release it. It is not 100% complete, but many of the previous issues have been fixed (at least I hope they are). I know some of you will find issues and make them known. I will try to iron them out as they come, but I cannot guarantee fixing them in a timely manner.

    All of the textures have been redone by my homeboy Pharohx.. he did an awesome job!

    To avoid problems.... PLEASE delete any older versions of mar_f18.pbo/fz_f18.pbo/mar_pilot.pbo



    ======================
    REQUIRED:
    ======================

    ARMA II CO
    CBA
    GLT_Missilebox
    mar_pilot (included)



    STRONGLY RECOMMENDED:
    mando_missile.pbo


    ======================
    DESCRIPTION :
    ======================

    Aircraft can be found under:
    ----------------------------

    Blufor > USMC > 2nd Marine Aircraft Wing (2MAW)

    Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)

    Blufor > RAAF > No. 1 Squadron (1SQN)



    USMC Pilot can be found under:
    -------------------------

    Blufor > USMC > Men > USMC Fighter Pilot


    USN Pilot can be found under:
    -------------------------

    Blufor > US Navy > Men > USN Fighter Pilot



    FOLD WINGS:
    -------------
    this animate ["l_wingfold",1]
    this animate ["r_wingfold",1]

    OPEN CANOPY:
    --------------
    this animate ["canopy",1]



    ==============================
    CONTENT/FEATURES/CHANGES/BUGS :
    ==============================

    I have decided to release this version because it has been sitting on my shelf for months now. Many of the previous problems have been fixed, however, there are still several things that need to be addressed. I will work on them when I have time.

    At this time this addon contains USMC F/A-18F variant, US Navy F/A-18F, and RAAF F/A-18F.


    ==============================
    CHANGELOG/BUGS/KNOWN ISSUES:
    ==============================

    CHANGES:
    --------

    UPDATE mar_2MAW_V2.0
    --------------------
    Cant remember all of the fixes I have done...

    UPDATE mar_2MAW_V1.8 (with a special thanks to Mandoble)
    --------------------
    FIXED: Damper now works perfectly!!
    FIXED: Lift envelope was off (plane took off by itself at like 150 km/hr)
    IMPROVED: HUD
    IMPROVED: Afterburner flame
    FIXED: Chernarus lag (tested with 5 F/A-18 vers 5 SU-34, only lagged once and that was during an explosion)
    ADDED: Extended_Eventhandler (CBA Required)
    ADDED: Two more US Navy fighters
    ADDED: New MFD 3 with startup
    ADDED: Indicator Lights with startup
    REWORKED: The whole addon, rewrote scripts from .sqs to .sqf, removed scripts, renamed classnames of aircraft, renamed addon to MAR tag. (A big thanks goes out to Franze and the ones that helped him with the original F/A-18.)
    FIXED: AI landing gear issue (still havent had a chance to check them landing)
    FIXED: LOD issue
    REVERTED: Back to vanilla ArmA II useraction Gear Up/Gear Down
    STARTED: Working on new added bonuses with Mandoble.
    SPECIAL THANKS: USMC (#2)[GLT]MYKE, (#3)F2F_BHO, (#4)FRANZE, (#5)MANDOBLE, / US Navy (00)JDOG in appreciation for helping me your names are on each of those numbered planes and along with a special WSO!!!


    UPDATE mar_2MAW_V1.7 (REMOVED DUE TO ANNOYING ERRORS)
    --------------------
    REMOVED: F/A-18F marker
    FIXED: Engage Afterburner action
    IMPROVED: I really like the new textures (Thanks F2F_BHO and tromac)
    IMPROVED: The afterburner flame
    SPECIAL THANKS: USMC (#2)[GLT]MYKE, (#3)F2F_BHO, (#4)FRANZE, (#5)MANDOBLE, / US Navy (00)JDOG in appreciation for helping me your names are on each of those numbered planes and along with a special WSO!!!
    FINISHED: Startup sequence for MFD 1, MFD 2 (I have more plans for them in the future)
    CHANGED: HUD color
    FIXED: takeoff speed actually it is now around 175!
    FIXED: Can use player profile face with pilot
    FIXED: Canopy angle to high when open, Bottom of canopy should almost pass through top of WSO seat.
    DID THE BEST THAT I CAN AT THIS MOMENT ON THE DAMPERS...THEY STILL NOT THE BEST BUT I FEEL IN TIME THEY WILL BE
    ADDED: No. 1 Squadron of the Royal Austrailian Air Force (Textures done wonderfully by tromac!!)
    IMPLEMENTED: hiddenselections on the planes so the file will stay small and faster..
    WIP: the cockpit might have some black areas that should have textures.. i know about that and actually am planning on redoing the cockpit. will be on later update.
    CORRECTED LAND CONTACT POINT: plane was hovering a little should be good now.



    UPDATE mar_2MAW_V1.6
    --------------------
    ADDED: Dampers to aircraft
    SCALED: Canopy a little down to real life scale
    FIXED: AI Landing gear issue (now retracts landing gear on takeoff, havent checked if it lowers on landing)
    FIXED: Units not getting in
    FIXED: landing crashes (doesnt damage as often)

    UPDATE mar_2MAW_V1.5
    --------------------
    FIXED: US Navy faction error
    ADDED: PVS14 to pilot
    **ADDED: Holster script (Thanks to Celery) (not working)
    IMPROVED: HUD Compass texture and HUD display
    FIXED: Flight Path Indicator and ILS
    IMPROVED: F/A-18 unit picture
    FOUND: Corrected something that removedAllWeapons from pilot.. I fixed it.
    IMPROVED: The user actions.. check them out!
    SOLVED: EJECTION FAIL issue (due to running ACE ejection )

    UPDATE mar_2MAW_V1.4
    --------------------
    ADDED: Carrier Air wing Eleven (CVW-11) VFA-14: Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)
    FIXED: useraction title "Lower Landing Gear" and "Retract Landing Gear"
    FIXED: ERROR "pvs14.p3d not found"
    ADDED: GEAR to Fighter Pilot

    ("Binocular_Vector","Throw","Put","ItemMap","ItemC ompass","ItemWatch","ItemRadio","ItemGPS","M9")
    CHANGED: mar_pilot now can be found under: Blufor > USMC > Men > Fighter Pilot
    IMPROVED: mar_pilot addon, especially worked on helmet and rvmat.
    ADDED: Pilot now has control of machine gun with crosshair (Thanks to Tasel)
    FIXED: WSO optics (Thanks to Tasel) now optics include normal, nightvision, thermal white, thermal black.
    ADDED: zoom levels to WSO optics (Thanks to Tasel)

    UPDATE mar_2MAW_V1.3
    --------------------
    RESOLVED: TAILHOOK ISSUE - But I think there might be still two actions that pop up, but I dont think they are on my part, because my useractions would be "Tailhook DOWN" and "Tailhook UP".
    REMOVED "F-18" which was really F35B
    FIXED Ejection error
    FIXED not positively sure but hopefully fixed the multiplayer landing gear issue.
    CHANGED now can be found under: Blufor > USMC > 2nd Marine Aircraft Wing (2MAW)
    COMING SOON: Carrier Air Wing Eleven (CVW-11) VFA-14: Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)

    UPDATE mar_2MAW_V1.2
    --------------------
    FIXED mar_pilot.. no longer running into invisible walls on Nimitz deck
    REMOVED extra "gear up' and 'gear down" actions
    FIXED Pilot View centered for all units
    FIXED Pilot RTM file so pilot is not situated nicely in cockpit
    RESOLVED Scaling Issue - I checked the dimensions of the F/A-18F and the model is nearly perfect on scale.

    UPDATE mar_2MAW_V1.1
    --------------------
    * FIXED: MMA - Need to make corrections on the ViewPilot view. pilots and gunners heads seems too off center (HIGH)
    * FIXED (sort of) : I changed it back to green hud... I know the horizon bar turns... it will have to do for now


    ======================
    CLASSNAMES :
    ======================

    Aircraft:

    MARINES
    -------
    vmfa_aw533_01
    vmfa_aw533_02
    vmfa_aw533_03
    vmfa_aw533_04
    vmfa_aw533_05


    NAVY
    ----
    vfa_14_200
    vfa_14_202


    RAAF
    ----
    no_1sqn_204
    no_1sqn_206
    no_1sqn_208
    no_1sqn_210
    no_1sqn_212

    ======================
    INSTALLATION :
    ======================

    The PBO and Sign files in the archive need to be extracted into your ArmA/Addons folder.
    However the mod folder method is the better solution.
    Copy the following URL into your browser to view a Mod Folder Tutorial : http://tinyurl.com/armamodfolder


    ======================
    CREDITS AND THANKS :
    ======================
    Pharohx
    [GLT] Myke
    ANZACSAS Steve
    Mandoble
    F2F_BHO
    Tasel

    and many more out there in the community... thank you!



    ======================
    DISCLAIMER :
    ======================

    I take no responsibility for (im)possible damage to your game/system that may be caused
    by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

    This readme has been made by using the ArmedAssault.info Readme Generator.
    Check ArmedAssault.info to get the latest ArmA news !


    ======================
    DOWNLOAD :
    ======================

    mar_2MAW_V2.0

  4. #574

  5. #575
    Retired Moderator Foxhound's Avatar
    Join Date
    Jun 6 2005
    Location
    The Netherlands
    Posts
    8,102
    Thanks again for informing us about the updated version


    Release frontpaged on the Armaholic homepage.


  6. #576
    Meatball thank you very much, what a pleasant surprise! I think I'll take the day off work just so I can try this update out!

  7. #577
    Thanks to the author and all his fellow helpers. Outstanding job, you should be all proud! Karma will award you, I'm sure
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

  8. #578
    It's been a while. Glad to hear this is back

    Anyway, just tried it out. No real errors, except 2 minor ones. As regards to the aircraft, only error i get is that somehow the plane's missing a weapon.cfg for a PVS-14 (i'm guessing a config typo), and the marine aviator included in the f-18 zip is missing a texture ("mar_marines/gear/env_land_co", i believe).

  9. #579
    Cool. Thanks Meatball.

    I can't wait to try this out in my Carrier Operations Campaign.

    Thanks for your hard work.

  10. #580
    Quote Originally Posted by Evil_Brownie View Post
    It's been a while. Glad to hear this is back

    Anyway, just tried it out. No real errors, except 2 minor ones. As regards to the aircraft, only error i get is that somehow the plane's missing a weapon.cfg for a PVS-14 (i'm guessing a config typo), and the marine aviator included in the f-18 zip is missing a texture ("mar_marines/gear/env_land_co", i believe).
    I have also experienced this texture error. Additionally, the 2.0 release seems to have removed flares from all aircraft.

    Aside from that though, this is a really stunning update. Keep up the great work!

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