German ArmA 2 News Page
@CBA for everyone. Also @CBA_OA if you only have OA or @CBA_A2 if you only have A2.
ArmAScript Examples & Demo Missions - Updated!
Last edited by Miller; Jul 13 2011 at 16:08.
This'll tell the tale I hope :P
CBA_OA and A2 only contain some classes that are missing from those editions of arma2, to be able to have all actual CBA functionality inside a single modfolder (@CBA), equal for each game editionWhat do I need?
* You should always install the @CBA mod folder by copying it to your ArmA II installation
* If you have a "merged" or "seperate", Combined Operations installation with both the old ArmA II
content and the new Arrowhead expansion, you're done - you only need the @CBA mod folder.
* If you only have a standalone Operation Arrowhead installation, you need both the @CBA and the @CBA_OA folders loaded.
* If you only have the older ArmA II installed, you need both the @CBA and the @CBA_A2 folders loaded.
Example startup parameters
For Combined Operations (ArmA II and Arrowhead launched together):
For a standalone Operation Arrowhead:
For ArmA II only (people without Arrowhead):
This is why they haven't changed for a long time; it's seldom that new classes get added for which we need to apply this approach.
This sounds great but i'm not seeing it - certain scopes or all? Looked in ACE feature but didn't see anything.•3d Scope effect & Reticle system
---------- Post added at 20:08 ---------- Previous post was at 20:08 ----------
This is AWESOME!
But I have one slight problem with the Russian units, whenever I select it it says cannot find "ace_RUairD" or something like that. Likewise, the Desert Air Vehicles section appears blank.
Grats on the release guys! I was looking for some mid-week goodness