Hi guys,
I've been modelling a lot more lately and stumbled upon a very annoying problem: O2 sometimes forgets to render some edges.
Pic:
right upper corner shows how it should look like.
Normally when you would do all your modelling, mapping etc. in O2 it wouldn't be much of a problem, but since I use 3ds Max for mapping it is.
Max doesn't seem to see the edges so I can't draw my maps seams.
I had it in both the previous and the current versions of O2. And tried a lot already to get rid of it, but nothing has helped so far.
I don't feel like uv mapping in O2 yet so anyone who can help me out to solve this?
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[FRL]Myke


